QBDP EPISODE #8 – THE GARRET EPISODE

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Το καλό πράγμα αργεί να γίνει, είναι γνωστό, αλλά αυτή το φορά το παράκανα: Έναν χρόνο μετά, το podcast με τον Γκάρετ είναι επιτέλους ονλάιν. Ηχογραφημένο 6 Αυγούστου 2014 στο μπαλκόνι του Γκάρετ στην Γλυφάδα, πριν το μεγάλο βήμα του στον χώρο των games (είναι ο φίλος μου που δουλεύει στη Riot που αναφέρω όποτε και σε όποιον μπορώ για να κόβω αντιδράσεις!) και δεν τον έχω πολυδεί από τότε…

Αθεϊσμός vs «εναλλακτική» επιστήμης, ο κίνδυνος της εμπόλα (λολ), ιστορίες από τα Еnglish conversation groups και άλλες από το EVS στη Σόφια, ερωτήματα όπως «σε τι είναι χρήσιμη η νοσταλγία;», «τι θα γινόσουν αν μπορούσες να ξαναδιαλέξεις εναν διαφορετικό δρόμο;», «είναι χάσιμο χρόνου να παίζες games αν περνάς καλά;», «θα είναι το Angry Birds το Mario των hardcore του μέλλοντος;», «πώς θα είναι το facebook σε 50 χρόνια;», «θα ζούμε όταν θα γίνει η Ελλάδα έρημος;», «πόσο μπορείς να πιεις πριν οδηγήσεις;», «υπάρχει το Total Perspective Vortex;», «ποιό είναι το τίμημα μιας ζωής συνεχώς σε κίνηση;», «το Breaking Bad σε έκανε να θέλεις να δοκιμάσεις meth;», «ήταν μαλάκας ο Chris McCandless;» και άλλα πολλά. Μια συζήτηση για τα πάντα και τίποτα, ένα Ne-fest άνοιγμα μυαλών όπως συνηθίζουμε (και η αλήθεια είναι ότι μου λείπει τώρα που είμαστε πολίτες του κόσμου).

Ένα podcast μιάμιση ώρα για να γελάσουμε, να σκεφτούμε, να θυμηθούμε, και που αποκαλύπτει πολλά και για τους δύο μας που δεν μοιραζόμαστε απαραίτητα συχνά. Απολαύστε!

Civilization V Brave New World Review

If you can speak Greek (chances are, if you’re reading this, you can) you may read my original takes on Civilization V and the first expansion Gods and Kings. I reviewed them for Game 2.0 when they came out, the good people from whoever-the-distributor-of-Take-Two-in-Greece-is being kind enough to provide me with a review copy as happens of course with almost all games I write articles for. This year though, while they did send me a preview copy, they somehow neglected to allow me to play a launch version of one of the best entries in the Civ series  -at the very least as far as expansions are concerned- and so I had to wait for a Steam Sale to come to snatch it up for 10€.

What I enjoyed:

cultural victory is now a blast! Being “peaceful” never was so fun before, artifacts, exhibitions, tourism and all;
archaeology blew me away with its ingenuity and the feelings it gave me of being part of a real world and at the head of a truly timeless civilization;
banning and unbanning luxuries reminded me of the 1961 Single Act on Narcotic Drugs, as far as legitimacy and complete arbitrariness is concerned. Oh the ways games can show you how the real world works…

•liberating Ethiopia from the bloody hands of Carthage and then having them vote for me for World Leader, together with the -mostly bribed- loyalty of the world’s city-states, was very satisfying;
playing as Venice and Byzantium meant playing two different games and I loved that (I became stinking rich in both though because of trade routes, love them!);

What I didn’t enjoy:

haven’t tried the scenarios yet, most probably never will;
• I try to install a simple alarm clock through the mod menu and you go and disable achievements? Seriously?
feeling the urge to spend so many hours on it during a time when minutes, days and hours feel more valuable than ever;
archaeological sites spawning in ice; what the fuck’s up with that?
online multiplayer as clunky as always; still want to play;
those other civs being just a tiny bit quicker than me and completing wonders a single turn before I would
and doing that 4-5 times in a row; there’s only so much a hippie can take;
AI still a bit wonky at times, marked improvement over vanilla and expansion 1 nevertheless;
missionaries are a complete waste of time!

What I will remember:

playing together with Daphne for the first time. Doesn’t count as a comment on Brave New World in particular, but that they included the option for playing hotseat is commendable;
reloading again and again as Venice to finally get the cultural victory I wanted! All bowed to my superior Venetian works of art eventually and the victory was all the sweeter after I had chosen Autocracy as my Ideology. Strength Through Joy, the achievement read;
I was itching to try the Zulus for my hand at a Domination Victory before I started writing this and I’ve been playing Civilization on and off for most of my life; I’d do it now if I wasn’t ready to go to bed;
becoming inspired enough to draw the final maps of my two games in my notebook (also influenced by On The Map);

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I would recommend it to everyone who:

doesn’t think this could be their thing. Some people believe they need to know or understand history and/or strategical thinking in order to play, but it’s remarkable how many different kinds of gamers I’ve met or read about that like Civilization but don’t necessarily enjoy other strategy games;
is looking for a way to “kill” time; just ask Daphne: when Civilization becomes a priority over even Breaking Bad, you know you’re onto something;
likes classical music; this game has a lot of it and it’s good;
thinks fantasising about artillery, battle plans, taking over cities and teaching those Swedes the lesson they deserve -while at the same time appearing/pretending to be working- sounds like a fun day.

Steam, we’ve got to talk

And if you didn't catch today's deals, don't worry!
And if you didn’t catch today’s deals, don’t worry!


Steam’s Autumn Sale 2013.
Here we go again. Daily deals. Yesterday’s deals. Flash deals. Community picks.

There are 86 games in my account: most of them I’ve bought in different Humble Bundles or other sales, such as the ridiculous Holiday Sale of 2011. I’ve played less than half of them and even less than half of those have I “completed” –  quotes because the games that I prefer nowadays are generally speaking impossible to complete. A relatively small  fraction of those 86 games I got through Game 2.0 for reviewing. I don’t receive physical copies anymore, but I’ve long  got over the need of owning real copies of games, especially after getting stuck with boxed copies of games that are tied to Steam keys and which I therefore can’t sell – I’m looking at you, stack of Total Wars!

This time around, you threw in our faces Skyrim Legendary Edition for 13€, Bioshock Infinite for 7.5€, Spelunky for 3€ and Civilization V Gold and the expansion Brave New World for 10€ each. Of all of the above I only resisted to buying Skyrim (it sounded very enticing but I doubt I can give it the time it probably deserves at this point), and still believe I will buy more games before the deals are over (eyeing Super Hexagon and Anno 2070). Only a fool would skip on those prices… And then you’re going to have the Holiday Sale, of course you will. I hope we’ll at least have enough time to enjoy Civilization V online with Garret and Daphne who both got the game the day before during the sale – actually, I got it for Daphne because she seems to love it so much; who would have thought that the hot seat would have grown this hot?

I feel as if I’m being manipulated to no end. It’s confusing to my Fi (ethical system/inner values to you MBTI beginners!) – which dictates that I should at least be trying to avoid being exactly like women going crazy in the shopping mall – as well as it is destructive to my wallet and my time management. You’re tearing me apart, Steama!

But seriously. What gives? How can this even work? How can you have 1532 sales every year without cheating all of the producers and developers? How is this system viable at all? I mean, with these sales and the existence and dominance of Humble Bundle, combined with the ridiculous prices games have at launch only for them to be reduced in a matter of months through these offers (and given the extreme oversaturation of the market), it’s no wonder top AAA games are slowly becoming obsolete. Given of course that people just don’t have enough money to spend on consoles (most of the people I know don’t want to buy a new console, either because of lack of interest, money or both), it’s really no wonder that you, with your cheap, flexible and robust system (and your upcoming Steam Machines) and iOS with its innovation and low prices are looking like you will together dominate the industry even further. And really, what would happen if everybody eventually stopped buying games on day one or – god forbid – stopped preordering like tiny little consumeristic muppets? I’ll tell you what would happen: the entire industry would collapse. Again.

You know something? As cool and comfy as it is, deep down it makes me feel uncomfortable having all of my games in this digital vault made out of thin air. Now you look healthier than ever, but will that be the case in 10 years? 20? You had your DRM creep on us and had us get used to it, and now we bash everyone who tries to steal some of your limelight (yes, I know it’s fun to hate EA and forbidden to even slightly criticise mama Valve). Even if you have allowed offline play, you have made reselling games impossible. Why? How can I trust you, Steam? These cheap games are like a trojan horse: you’re becoming the Google of gaming – people put up with your shitty monopoly because you’re just so damn useful. What if tomorrow I have to buy your SteamMachine to play? What if I suddenly have to, say, pay a fee to access my games – even just a small one? I’d probably pay up just in order to still be able to play 90% of the games I own or play on a regular basis (most of which I certainly won’t have played even by then). Oh, maybe you’re like the other great benefactor, Facebook, which promises that it’s free and always will be. Isn’t that a role model of a company.

Maybe I’m expecting too much – or I’m too sceptical/paranoid. Maybe my thinking is a relic from a different era, when physical mattered more – was more tangible – than digital. Maybe in this Brave New World there really will be no difference between offline and online, the physical and its digital counterpart. As far as I can see, the counterpart in many ways has already replaced the original or is indistinguishable from it (or they really are the same thing). The strictly private has become public, a single thought or utterance shared with the world is immortalised and pinned to its creator forever (or at least for what the word ‘forever’ means in the beginning of the 21st century). The social as well as the commercial sphere is changing too quickly for us to figure out, and, well, honestly we’re just not that smart to understand in what ways we’re being manipulated, controlled and generally taken advantage of at this time by “free” or seemingly harmless services.  I hope you can understand, though: all these huge companies who are operating as monopolies (mostly in the digital plane) at the same time working with the secret services of the world or using us in other mostly unknown nefarious ways are just scaring me. No corporation can inspire my trust. That’s all.

I hope you can understand and won’t block me from playing Civilization V because I told you these things. You know I still love you. Right?

Bittersweet music from Civilization V

Discovered from the Civilization V soundtrack. The Civ series, apart from it probably being my favourite game series (definitely the one I’ve thrown the most hours into, hands down), has some of the greatest music ever, original pieces as well as licensed/older works such as as the above.

I will deliberately not comment on the fact that I would probably only learn about the existence of these pieces from playing the game. Oops.

Game 2.0 — Civilization V Review

Με όλο τον ενθουσιασμό των τελευταιών ημερών, πού χρόνος για posts; Εταιροχρονισμένα αλλά πάντα επίκαιρα (και έτσι για να υπάρχει), ορίστε το review μου για το Civ V που πρέπει να έγραψα πριν κάνα 10ήμερο.