Αεροπλάνα και βαπόρια — ή γιατί χτες ήταν απλά μία πολύ περίεργη μέρα

SotiriaBellou

Χτες είχαμε συμφωνήσει με την Άλεξ να επιστρέψουμε μαζί Αθήνα, ώστε να συναντηθούμε ξανα μετά απο 2 εβδομάδες χώρισμενοι. Το Λισσός, το πλοίο της ΑΝΕΚ που θα έπαιρνα, έφευγε στις 18:00. Με μία τσάντα με ρούχα και άδεια τάπερ στο ένα χέρι, στο άλλο μια σακούλα γεμάτη καθαρές συσκευασίες για ανακύκλωση και το sleeping bag και με παρέα τον Μάριο που είχαμε βγει για καφέ μαζί πριν λίγο, φτάνουμε στο λιμάνι 17:50.

Υπο κανονικές συνθήκες αυτή θα ήταν μια πολύ καλή ωρα για να ειμαι στο καράβι, για να μην πω θα ήμουν νωρίς. Έχω προλάβει να μπω και πολύ πιο τσίμα-τσίμα. Χτες όμως η περίσταση ήταν ειδική… Στρίβουμε με τον Μάριο λοιπόν μετα το τελωνείο και βλέπουμε πολλούς, πάρα πολλούς ανθρώπους να είναι στημένοι στην ουρά για να φύγουν με το Λισσός, όλοι αλλοδαποί. Δεν ξέρω για πού, δεν ξέρω απο πού, και δεν ξέρω γιατί. Όμως ήταν εκεί, και ήταν πολλοί. Περίμενα στην ουρά, οι διαμαρτυρίες πολλές, ήταν γύρω στα 5 άτομα μπροστά στο ταμείο και κούναγαν κάποια χαρτιά. Οι υπάλληλοι του λιμενικού έλεγαν “Μα να τους φέρουν 17:30; Πάνε με τα καλά τους;” Τελικά αρχίζουν να λένε σε αυτούς που περιμένανε ότι το πλοίο θα έφευγε χωρίς αυτούς και ότι ήταν άδικος κόπος να περιμένουν στην ουρά. Ρωτάω εγώ, “δεν μπορούν να μας περιμένουν”; Απαντά ο υπάλληλος, “το απαγορεύει η νομοθεσία”!

Ο ένας τύπος εκεί λέει “αν τρέξει στο κοντινότερο πρακτορείο, προλαβαίνει”. Και τελικά το ρίσκαρα. Άρχισα το τρέξιμο, 17:57 ή πόσο ήταν μέχρι τότε. Τρέξε cubi, τρέξε. Πήρα το εισητήριο, με τα παραξενεμένα βλέματα απο την κοπέλα στο πρακτορείο η οποία με προειδοποίησε ότι δεν θα μπορούσα να το επιστρέψω αν έχανα το καράβι… Αφήνω το 50ευρο, παίρνω τρία 10ευρα και ένα νόμισμα του ενός ευρώ ρέστα, και τρέχω στο σημείο που με περίμενε ο μάριος με τα πράγματα μου. Φτάνω, τα παίρνω, συνεχίζω να τρέχω, φτάνω στο πρώτο σημείο απ’όπου φαινόταν αν θα μπορούσα να το προλάβω (ήταν το Μυτιλήνη μπροστά και δεν φαινόταν το Λισσός απο όλο το λιμάνι) και όντως, το βλέπω να κάνει αφρούς και να σηκώνει τον καταπέλτη 10 μέτρα απο την προβλύτα.

Και εκεί, με την τραχεία και τα πνευμόνια μου να καίνε, να πονάνε, με τα πόδια μου να μην αντέχουν να τρέξουν γρηγορότερα, μόλις κατάλαβα, απλά έπεσα απο την εξάντληση στα γόνατα. Η οργή, η αδικία με έπνιγαν… Αλλά δεν μπορούσα να κάνω τίποτα. Μόλις είχα χάσει το μοναδικό καράβι που θα μπορούσα να πάρω για να δω την Άλεξ για τις επόμενες 24 ώρες. Και είχα πληρώσει και €19 ευρώ για αυτή την πολυτέλεια.

Η κατάσταση με τις μεταφορές στην Μυτιλήνη είναι τραγική… Όταν είχα πρωτοέρθει στο νησί, το 2006, το Νήσος Μύκονος έκανε την διαδρομή σε 8 περίπου ώρες και τα Μυτιλήνη και Θεόφιλος την έκαναν σε 12-13. Διάλεγες και έπαιρνες. Μετά η HS έβγαλε το Νήσος Μύκονος, έβαλε το Νήσος Χίος και αποφάσισε με έναν απίστευτο αέρα κεφαλαιοκρατισμού και γράφω-στα-μπαλάκια-μου-το-κοινό-το-οποίο-υποτίθεται-εξυπηρετώ να το βάλει να περνάει απο την Σύρο και απο την Μύκονο. Ταυτόχρονα, το Θεόφιλος έφυγε απο την γραμμή και μπήκε σφηνόπουτσα η ΑΝΕΚ με το Λισσός. Αλλά απο τότε, το Θεόφιλος πότε κάνει, πότε δεν κάνει δρομολόγια, όποτε της καπνίσει της HS βαζοβγάζει το Νήσος Χίος, και η κατάσταση είναι απλά απελπιστική. Πολλά έχουμε ακούσει, το αποτέλεσμα όμως είναι ότι πια είναι αναγκαστικό σχεδόν να κάνει το δρομολόγιο σε τουλάχιστον 10 ώρες.  Σε περίπτωση που αποφασίσεις να πάρεις το Νήσος Χίος θα αναγκαστείς να πας σε ώρες που βολεύουν μόνο τους ταξιδιώτες που πάνε Σύρο και Μύκονο, με το πλοίο να φτάνει στις 2 το πρωί στην Χίο και στις 5 το πρωί στην Μυτιλήνη… Τις τελευταίες μέρες υποτίθεται ότι το Χίος δεν έκανε το δρομολόγιο για επισκευές, ενώ στην πραγματικότητα εκτελούσε τα χρέη του Νήσος Μύκονος προς Σάμο. Το κερασάκι στην τούρτα της εξευτελιστικής αυτής ιστορίας είναι ότι η HS σκέφτεται σοβαρά την ολοκληρωτική απόσυρση του πλοίου απο την γραμμή. Και τότε με τι θα μείνουμε; Δύο, στην καλύτερη, παλιά πλοία τα οποία θα κάνουν την γραμμή. Και τώρα που η ΝΕΛ πωλήθηκε, ποιός ξέρει τι να περιμένουμε…

Τελικά την έκανα την θυσία μου… Αγόρασα αεροπορικό εισητήριο τελευταία στιγμή και πέταξα τέσσερις ώρες μετά τα παραπάνω για να μην χάσω μια ολόκληρη μέρα απο τις ήδη μετρημένες στα δάχτυλα του ενός χεριού και είμαι τώρα εδώ και γράφω απο το σπίτι της Άλεξ. Τέλος καλό όλα καλά; Όχι φυσικά. Γιατί οι μεγαλοεπιχειρήσεις των εφοπλιστών συνεχίζουν να ελέγχουν την ζωή μας, γιατί μας μεταχειρίζονται σαν πρόβατα προς σφαγή, γιατί η κατάσταση σχετικά με τις άγονες γραμμές με το παρον οικονομικό μοντέλο και κυβέρνηση δεν οδηγείται σε βελτίωση, κάθε άλλο, γιατί δεν υπάρχει κανένας σεβασμός στον άνθρωπο, παρα μόνο στο χρήμα. Γιατί αν χάσεις ένα ταξίδι το οποίο έχεις πληρώσει, το χάνεις πραγματικά, εντελώς παράλογα και αλαζονικά, χωρίς να υπολογίζεται το ανθρώπινο στοιχείο ή οι ανθρώπινες ανάγκες. Την στιγμή μάλιστα που υπάρχει η δυνατότητα έκδοσης open εισητηρίου.

Ακόμα και η Ολυμπιακή, η οποία με μετέφερε χτες απο την Μυτιλήνη στην Αθήνα, πρόσφατα αγοράστηκε απο την Marfin Investment Group (και δεν χάνουν ευκαιρία να το αναφέρουν στις ανακοινώσεις εντός του αεροσκάφους), του κ. Βγενόπουλου. Πηγαίντε στο link για να δείτε τι ακριβώς έχει αυτός ο άνθρωπος, πέρα απο αεροπλάνα ΚΑΙ βαπόρια…

Αλλά τελικά μένω μια βραδιά περισσότερη στην Αθήνα. Ουδεν κακό αμιγές καλού! Πολύ σοφή κουβέντα αυτή…

Α και είναι η γιορτή μου σήμερα! Χρόνια πολλά σε μένα και σε όλες τις άλλες δεκάδες μήτσων που ξέρω!

Japanese for snow

White Felis Catus

I love anniversaries and birthdays. Their meaning transcends human social constructions: they come in intervals of 365 days, the number of days the earth takes to draw a full circle (or eclipse) around the sun and arrive at the same relative spot in space from which it began. So birthdays, anniversaries and other annual events are good opportunities to look back at how things were when the earth’s position was last the same. Just as the circle comes to its closure (and a new one opens every single day).

This time last year, when the summer seemed close and all, something very important happened: a young white felis catus, a.k.a kitten, came into my life. It was a sunny morning. I was walking down the street close to Mousiko Kafeneio, not at all aware of what was about to happen, when I saw Oliva sitting there holding a kitten. It was grey and white. She told me she got it from a veterinarian right next to the post office. I went to have a look and there they were: two white kittens, the one with splashes of black (or was it black with splashes of white?) Myrsini, the vet, told me that someone’s cat had given birth and they’d brought the kittens to her so that she could give them away. Me and Mario did take both away, not sure yet who and if we’d keep them. My initial thought was actually to keep both kitties but Mario offered to adopt one. We paraded up Ermou street, big new expensive cat toilet in hand and kitties on shoulder all the way to Mario’s place. It didn’t take long for Mario to realise that having a kitten around that generally doesn’t know where the right place to poop is was a bit too much. Eventually Mordread tried to keep the B&W one. He couldn’t keep her either though so he returned her to the vet. I, however, had fallen in love with the white one before we had even stepped out of the vet’s.

I remember once telling Ines that if I ever had a white cat, I’d call her Yuki, which is japanese for snow. I’ll admit that I did sit and think about the white kitty’s name for a while but it didn’t take me more than a few hours to naturally start calling the little bright-coloured storm Yuki. I will never forget our first night together. I prepared a nice little bed for her lining my fruit basket with a red shirt and a dirty pair of jeans and invited her to join me into the world of dreams. Though reluctantly, she stepped into the comfy-looking bowl and eventually called it a night. The next morning I woke up and saw her curled up and sleeping peacefully.

All wasn’t well, however. When I said that kittens don’t know where to poop, I really meant it. Yuki was barely 3 months old when I first got her and she couldn’t properly climb into her toilet so a lot of the time she’d just poo and piss wherever. I remember somehow “feeling” that she’d gotta go and I’d promptly pick her up and put her in the toilet. When she would indeed relieve herself, I felt genuinely happy and satisfied with myself. But the first week had a lot of waking up in the middle of the night because Yuki would have a nice case of diarroea under my bed. It seems that during the first week diarroea was the only thing that would come out of her little feline bottom. Thankfully that soon stopped.

One of the hardest decisions I had to take in September when I had her neutered. I was anxious she’d leave and get ran over or something. Or she may have had litters of kitties every few months. I still question my decision when I think that I’ll never see Yuki-kittens or my cat will never have sex, but I guess this is human thinking in the end.

What I really like about my cat is that she’s genuinely good. And I mean good as in lawful good. She’ll never attack out of spite or hate. On the contrary she loves attacking just for fun or when she wants to play. I also love it when she comes and sits in my lap whenever I’m on the computer. She loves climbing to the highest (and often silliest) spot in the apartment. She’s perfect with strangers. When she was little, I often used to leave her care to friends when I was away from home for whatever reason. She’s also grown used to travelling which is always good. Most funnily of all, my little feline lacks any grace cats are generally known for. As we often say with Alex, Yuki has all the elegance of a happy-go-lucky dog. As they say, pets become like their owners…

In the end, I really love my cat. Even one year later and now she’s no longer a kitten but a proud full grown  adult cat, even against all odds and expectations from others and even myself that my lifestyle wouldn’t allow taking care of an animal, I can see us maturing together.

My first day with Yuki was May 6th 2008.

Plus*2/Minus*2

I’m reading a book written by a spectacularly honest frenchman titled “How to talk about books you haven’t read”. In this book, among many other things, he says that a lot of authors refer to books they might have skimmed through or even not read at all. He uses a system within his own book that puts a certain tag next to each book he refers to, ranging from. He also uses a rating system from ++ to — to express his opinion on the particular book.

In detail, ++ is extremely positive opinion, + is positive opinion. – and — are negative and extremely negative opinions respectively. I think this system is perfect for sharing your disposition to something without having to use a 1-10 or 1-100 system. I hate it when people ask me to rate a girl, game, movie, or just about anything from 1 to 10. What’s a 1? Even more importantly, what’s a 10? Can you rate anything with a 10 without having any doubts about whether anything will surpass it, ever? Everything in life is experiences, including all the above, and experiences are rating-proof! By the way, before any of you say it: Yes, since the YRS (Yummers Rating System) is a 1-10 deal, I have concluded that it too is incomplete and needs revision.

I like the ++ to – – so much that I’ll use just it to describe what’s going on in my life at the moment by how much I like it!

++

Paradox Interactive. These guys are one of the best studio/publisher around. I’m seriously hooked with Europa Universalis III and Victoria. Hearts of Iron looks like a thing to check out soon (what am I saying, I already own two copies! I’m not going into detail with that, I want to forget…)

CouchSurfing. I just hosted an Italian guy, his name is Duan. 2 nights it was. I had almost forgot how nice and cozy hosting makes you feel, especially when it’s people you’d easily make friends with but will probably never appearin your life again.

SPACED!! After Hot Fuzz and Dawn of the Dead (I mean, um, a couple of years before those), comes Spaced. It’s awesome, pure awesome, and I recommend it to anyone who has a thing for cleverly stupid humour. Anger, Pain, Fear, Aggression…

Jose Saramago. This guy is quickly, and I mean quickly, becoming my favourite writer. Period. I couldn’t resist and gave ~100 euros to get 5 of his books together (along with the book I mentioned first and 1984). Which brings me to…

1984, by George Orwell. It shocked me. A masterpiece of 20th century literature. I may write something on it one day…

+

Soon I’ll be translating and subbing eco films, and not for free! I am excited for what may be my first paid job.

The Balkans, by Mark Mazower. An excellent read on the real side of “European Turkey”.

I’m entering a Guitar Hero contest. Yay?!

I’m learning Japanese… And want to learn Turkish. I want to communicate with the world! Is it normal that I’m only learning the languages of the… “bad guys” (plus german)?

We dressed up as vampires with Alex. It had been so long since I had done something like that…

In January we made a little cut-out animation for uni. It’s not completely ready yet so don’t expect to have a look if you haven’t already! 😛 It did turn out well though…

My money is running low much faster than would be desirable, even if we eat everyday at the Uni with Mario!

I still think I have no certain purpose or goals. That I’m not really good at anything but only mediocre in lots of things. Same applies to everything. Is this good or bad in the end?

Nationalistic idiots annoy me.

Pop songs that use Beethoven’s 9th also annoy me.

Waking up early to catch those pesky morning lectures is always a problem… So it is now!

No time for everyone that I would like to have more of in my life… You know who you are.

– –

Keeping my house clean is a nightmare.

Rain and cold. Cold and rain. And no central heating This pretty much sums up 2009’s weather up till now. And for the past week, it’s extreme rain and cold. Where’s summer? Where’s the sun?! I seriously don’t believe I’m uttering these words…

Every time it rains, my second room gets flooded. Argh! How can people be so stupid they mess up a balcony this much?

I hate the announcements in the ships. All of them. Lissos, Mytilini especially. I want to kick the (taped) announcers to death. Yes, that’s how much I hate them.

Astronomy in games: does a realistic sky make a difference?

Originally posted as a Destructoid.com cblog.

Wouldn’t you like just sitting back and enjoying the night sky in a game, knowing that what you see is a perfect represenation of the actual night sky? It is true, a pretty night sky captures the eye (as most WoW players can testify) and there is no prettier sky than the only one we earthlings have had the chance to see, give or take a few planets, moons and nebulae.

Today I was having a conversation with two friends of mine (Mario and Housemaster, if you’re reading you know that unlike the guys from d-toid!), one of them also a user of Destructoid. The kick-off for the conversation and the inspiration for this blog post was me complaining that Fallout 3 had a completely messed up night sky. I recalled my first experience with this upon exiting the elementary school close to the beginning of the game. The stars were all tiny grey dots of the same brightness. No constellations of course, nothing. It didn’t even have any significantly brighter stars that could form any shapes. Of course, that’s totally different than anything anyone can see if they look up at night in the real world. To top it off, at some point I had a look at the moon. Its position in the sky was totally wrong compared to its phase, a relationship which can normally be defined with two basic rules: A new moon is close to the sun so it sets a bit after the sun and rises a bit after the sun as well and the full moon rises when the sun sets and sets when the sun rises anew. This was completey screwed up as far as I observed in Fallout 3. As if that wasn’t enough, upon closer inspection the starry sky did not move at all. Instead, the moon was moving against the backdrop of a frozen sky, setting south-east. That is wrong in so many levels I cannot begin to describe. Surely the nukes didn’t stop the earth from rotating? Even if they did, there’s still night and day!

My friends told me that I had not grasped the feeling of the game, that I was looking at the sky when the game was NOT about looking at the sky (which in turn means that anything not directly related to the main focus of the game is perfectly OK to be made with minimal attention paid to it but whatever) and that since Fallout 3 takes place in an imaginary, alternative universe, the creators do not have to realistically depict the sky as it is today in the real world. But… Even though Washington D.C. features in the game complete with existing roads (correct me if I’m wrong) isn’t it safe to assume that the sky is the same as it was hundreds of years ago in-game? We’re not talking about a completely different universe, say Oblivion’s or WoW’s universe, but one pretty close to our own experience and one that derives from it and uses it to make said universe hit us harder emotionally, make us feel that we’re actually on Earth as it would be centuries after a nuclear war. Is creative freedom this powerful when talking about the imaginary based on reality? Why be realistic when it comes to sun movement but not care about the movement of the moon or the sky in general? Would a sun rising at 6PM be OK because it’s Bethesda making a game about something NOT real? At the end of the day, “who cares?” or “Hang on, I’ll call the care police”. That’s what my friends were saying and no doubt many of you.

Truth is I can see where they’re coming from. In this day and age observation of the sky is trivial at best. Erroneous night skies make their apperance everywhere from movies to novels to games… People don’t know better so they don’t really care (developers in turn don’t care either).The sky we see today is fundamentally the same sky people of ancient times wondered at and worshiped and the same sky Copernicus observed and realised that the earth rotates around the sun and it’s not the other way around. Till the 20th century, the sky was an excellent guidepost, the stars always pointing towards the right direction. Even the first foundations of time-keeping were based on the movements of the sky and moon (let alone the sun) and when during the night certain constellations appear. See Orion rise right after sunset and it’s winter alright, follow the direction of Polaris, the current pole star and you’ll be visiting the polar bears. And so forth. Today of course these observations aren’t at all useful for everyday life so the sky remains up there enchanting everyone with its beauty but giving little useful incentive for further exploration of tis workings and secrets.

I won’t lie, less than 2 years ago I was one of many, thinking that the night sky is pretty but difficult to get to know. The movements of the planets, the moon, why the sun rises and sets when it does and what the equinoxes mean eluded me. At least, though, I knew from a very early age that the earth rotates around itself anti-clockwise and that this is what actually makes the starry sky move, as well as the sun and moon, from east to west. And finding out how the rest of this stuff works wasn’t that hard at all. Since then I have been able to spot mistakes almost everywhere.

The final question is: Does it all matter? If both people making the game and playing the game can’t tell the difference, does it matter? I’ll compare the whole thing with having a game take place during a specific time period, say the Middle Ages in England. The game is superb in every way but the buildings aren’t correct or something else isn’t right, say the language spoken or a piece of armour. Few people will notice, but those which are fascinated by history and historical accuracy will promptly spot the mistake and instantly lose a bit of interest/immersion for the game. Maybe it’s not a great analogy because portraying an accurate sky is much easier than certifying the historical accuracy of a certain piece of armour and historical accuracy is much more important sometimes than having a correct decorative backdrop for a game’s universe. Because it is true. In the end, it’s all decoration with few gameplay implications, just like the building or the armour. But can we really justify these “astro-errors that were willingly introduced and indicate a profound lack of attention to easily checkable detail” (sic), using only the argument that nobody cares enough? Well, I care! And I’m certain that especially Fallout 3 must have attracted quite a number of people that will have spotted the same thing. Not to say that other games sport a richer nightly display; I’ve yet to encounter a game that has it right (with the exception of Wii’s Weather Channel — no, it’s not a game, I know).

Even if we break this down to pure aesthetics, which one of these would you prefer?

This:

Or this:

Creating a perfect recreation of the sky isn’t all that hard. It may be harder than creating a dark background with lighter dots and leaving it at that but I believe the coding required for the former would be easy. The skies would be realistic, pretty and keep all the astronomy buffs like me quiet and agreeable.

Further reading:

Death By Black Hole and Other Cosmic Quandaries by Neil DeGrasse Tyson, Norton, 2007
especially Chapter 39: Hollywood Nights

If interested in astronomy and digital observation of the real night sky (and a model game programmers could use), try Celestia or Stellarium, both excellent open-source programs with slightly different focus each.

September 26th 2006-8

September 26th, 2006. This was the day that was to change some of the most superficial (but important at the same time) aspects of my life. Some days ago it was 2 years since that fateful day so I decided to write a little something about it all.

Summer 2006, shortly after my final exams. My university plans were changing every week or so because of my: 1. Subsequent low exam scores 2. Failure at drawing subjects 3. Entry score boost of the school I wanted to get in (Audiovisual Arts in Ionian University, Corfu). Cultural Technology, Mytilini, had been my second option but the one I ultimately followed. Many discussions later and after having fought urges of preparing for another round of exams just to avoid the move to Mytilini, September 26th was, in the end, the day I took my first ship to Mytilini. It was Nissos Mykonos, leaving at 12:30. I’ve kept the ticket.

I was very scared while making that very first trip. That Mario person I had found through the nintendo.gr forums sounded really friendly and had offered to host me till I actually found a more permanent place to stay, but alone and unaware, I was heading to that strange town (which I still thought was closer to a village than a town). Turned out Mario and his part-friend-part-roomie HouseMaster were cool people. First night with them they introduced me to what still is the largest souvlaki I’ve ever seen or eaten. I repaid the favour by teaching them what Katamari On The Rock feels like! Important note: inside my very first baggage were my GC and PS2 along with all of my games for them: Mario had specifically asked me to bring them along so he could try some GC games he never had the chance to play. In the end, a night with them was enough for me to trust them. Ready they were, not only to show me the whereabouts, meet me to people, help me integrate over the course of mere days, we had great fun while at it! Plus, they helped me find my old place on Gravias 1. My hat’s off to you guys!

Left ro right: HouseMaster, Mario, me. October 3rd, 2006

Fast-forward to September 26th 2008. What has changed now then?

  • I’ve been living alone for 2 years. Before coming to Myt the idea alone seemed awkward.
  • Distance, physical and mental, has shown me who my real friends in Athens are. One of them now lives in Chios, another in Canada. Before coming to Mytilini I had contact with a lot more people. Now my real friends from Nea Smyrni can be counted on the fingers of one hand.
  • My love life has certainly improved a millionfold, although this took a while to occur. Most of my first year I was a proud pink glasses wearer. Now I have what I always wanted: a girlfriend I can trust, have fun with, dream about and love.
  • My life was touched and changed by CouchSurfing. In turn, travelling has become a major aspect of my existence.
  • As far as my actual university career goes, my end of 2nd year sees 17 subjects passed and 11 I’ve got to repeat. Cultural Technology has made me look at both culture and technology from a whole new perspective. Their combination definitely feels promising.
  • I’ve actually cooked some things.
  • I realised my plan to take up bass guitar. Let’s rock!
  • German language skills have certainly improved.
  • I met Mordread and Garret, two unique people to say the least. With them, I got to know many new things and broaden my horizons, especially with Garret. Mordread has been more of a (invaluable) all-around lover of fun. Though we have had many discussions, watched many movies, played many games, even teamed up for university, it’s been 2 years and I still feel I’ve hardly got to know these 2 any better.
  • My taste in games has changed. I no longer am the huge Nintendo fan I was when I first came here. I try to play many different types of games and by many developers. This became much more evident since I bought my Xbox 360. My Wii’s been gathering dust…
  • May old values I had have just crumbled to dust. One does change in the span of 2 years, especially between the ages of less-than-18 and less-than-20.
  • I’ve been reading books like crazy for almost a year now. Can’t say I’m complaining!
  • I launched Cubimension! But it’s still largely undeveloped… 🙂
  • I took up astronomy and astrology. The mysteries of the sky are no longer a silent interest of mine.
  • When I first came here, I was unsure what to think of it. It didn’t take me more than a few days to start liking it, and now I admit. I love living in Mytilini. It is so much better than student life in Athens although we do have some problems here, namely places to go out and variety of entertainment. But it all gets sorted out in the end.

Yummers!

(I know I haven’t posted for a while. Great things are stirring!)

Relatively often, we all catch ourselves wondering:”Which is my favourite food after all? How could I possibly rate my favourite flavours and reward the ones that tantalize my taste buds the most? Respectively: “Which is the most horrible, attrocious taste ever, the tang that proves even my bravest of attempts to keep in my sudden regurgitation inadequate?” I’m sure everybody has these thoughts in mind every now and then, so, in association with Marioland, we present to you:

The Yummers Rating System!

What is it? A simple to perceive 1 to 10 rating system designed to rate flavours. The forks may be implying that only food is involved but actually any flavour is eligible to a Yummers rating, from food to drink and all the way back.
What exactly does it rate? Flavours concern texture as well as the aroma, oomph and aftertaste. It is everything relevant with food and drink that has nothing to do with satisfying needs.
Why does it exist? As I described above, it is often that we want to express how much we like or dislike something, but there is no proper gradation. With the advent of the Yummers Rating System and with using it properly it is possible for everyone to understand just how much we enjoyed that souvlaki (I’m not going to argue about what we’re going to call it.), milkshake, or that fasolakia with yoghurt.
How does it work? Each 4-pronged fork represents a single point while the 2-pronged fork represent half a point. In other words, even if the score goes up to 5, there are 10 scores.

Verbal representation of ratings:

Yummers2

I’d much rather eat my own feces.

Yummer1

If it is what it takes to survive…

Yummer1 Yummers2

Edible. Just.

Yummer1Yummer1

Bland, but won’t cause any stomach trouble.

Yummer1Yummer1 Yummers2

The flavour goes pretty much unnoticed… Failure to impress either way.

Yummer1Yummer1Yummer1

Mildly enjoyable. Unsophisticated but fulfilling.

Yummer1Yummer1Yummer1 Yummers2

Things are getting interesting! While not memorable in its own right, when remembering the particular flavour my senses tingle. 1st level of Yummer!

Yummer1Yummer1Yummer1Yummer1

4 squared! This denotes a flavour that is indeed among my favourites. I know it, like it and savour it!

Yummer1Yummer1Yummer1Yummer1 Yummers2

Almost, but not quite! But that does not change the fact that I could probably live on this alone. Mentioned in any discussion concerning food and drink.

Yummer1Yummer1Yummer1Yummer1Yummer1

5 yummer forks. My taste buds are long screaming in nearly painful orgasm. If taste was a DnD skill, 5 yummers would be rank 100. Stuff of legends. I could cherish this every day and still never ever get bored of it. In fact, the perfect definition comes in 6 words: I could swim in this stuff.

You may use this scale to share with us your favourite flavours. Don’t be afraid: use it in your everyday life as well! Let it be known, the one and only true system for measuring yummers!

POSTSCRIPT: After reading some of your comments, I’d like to add that personally I haven’t, yet, had a food or drink that is pure 5 yummers good. 5 yummers denotes something you may even eat just once in your lifetime and remember the exact flavour for the entire rest of it. It’s something truly special, not just chocolate or pizza… That’s what I believe anyway. Here are some yummers scores for me (in their best renditions I remember):

Pumpkin Soup: Yummer1Yummer1Yummer1Yummer1 Chick Peas:Yummer1Yummer1Yummer1Yummer1 Yummers2, Brocolli: Yummer1, Kinder Bars: Yummer1Yummer1 Yummers2 , Shandy Rock: Yummer1Yummer1Yummer1 Yummers2, Coca Cola: Yummer1Yummer1Yummer1, Souvlaki: Yummer1Yummer1Yummer1Yummer1, Sushi: Yummer1Yummer1Yummer1 Yummers2, Cauliflower: Yummer1, Kiwi: Yummer1 Yummers2, McChicken: Yummer1Yummer1Yummer1Yummer1, Singapore Sling: Yummer1Yummer1Yummer1Yummer1 Yummers2, Pina Colada: Yummer1Yummer1Yummer1 Yummers2, Fasolakia with Yoghurt: Yummer1Yummer1Yummer1Yummer1, Lacta Chocolate: Yummer1Yummer1Yummer1, Cherries: Yummer1Yummer1Yummer1Yummer1, Peaches: Yummer1Yummer1Yummer1Yummer1 Yummers2, George’s Failed Rice: Yummer1Yummer1Yummer1Yummer1 Yummers2, Alexandra’s Fondue: Yummer1Yummer1Yummer1, The cod I ate today at Michalis’: Yummer1Yummer1Yummer1Yummer1, Domino’s Parmesana Pizza: Yummer1Yummer1Yummer1 Yummers2, Cadbury’s Dairy Milk: Yummer1Yummer1, Caipirinha: Yummer1Yummer1Yummer1Yummer1

10 years since Christmas 1997 – A N64 Tribute (Part 3)

It’s been more than a month since my initially planned one-off of a tribute was last updated… I guess it’s high time for another 3 games that marked my childhood! Here goes:

13. Diddy Kong Racing

DKR

I know, I know. Some of you, when you see this, will be like: “you’ve got to be fucking with me… ANOTHER RARE GAME? It’s the third one in a row, not to mention Banjo-bleeding-Tooie!” All of you naysayers, believe me… It won’t end here. But I’ll rid you from this company for a while… You’ll only see them again in my Top 5. 🙂

DKRDiddy Kong Racing was a must-have for me from even before I actually got my N64. I played all of the Donkey Kong Countrys on SNES the pretty long year of 1997 and the same year managed to turn me into a fan of all things Kong except for the monarchic one. I thought at first that the game would feature more Kongs than just Diddy. It took me a year to find out that that was not the case. Diddy Kong Racing was a kart game, a lot like Mario Kart, just with Rare characters. It’s funny how almost none of the characters apart from Diddy Kong himself and the featured Kremling had appeared in any game before DKR. Banjo appeared, but he hadn’t appeared in any game yet. In fact, Rare used DKR to promote Banjo just a bit before releasing Banjo-Kazooie: DKR was released in 1997 while Banjo-Kazooie in 1998. I got it in October 1998, after I had played and loved Banjo-Kazooie, so I liked that Banjo was in the game.

Aaaaanywhooo. Diddy Kong Racing, while oftentimes compared to Mario Kart 64 and rightfully so, was actually a game of very different scope. For starters, it was the first game of its type, that is cartoony kart game, to have a story/adventure mode which was actually pretty similar to Super Mario 64’s breakthrough idea of incorporating a hub world and a non-linear progression in the game through the means of obtaining golden balloons- – you can call me Power Stars. Games like Crash Team Racing used the exact same formula after DKR and are, due to them generally more popular game, mistakenly deemed as the creators of this system. There were a few worlds, like Dino World, Beach World or Ice World (they did not have such generic names but my memory fails me) and each had a few normal courses you could race in just like any other kart game. But it also had boss stages, where you raced against the boss of each world to rightfully “complete” it (though you always had to go back to each world for some more balloon hunting). Each world also had some battle modes you had to complete to get final access to the real final boss stage (which could grant you access to a 5th, secret world if you had enough balloons by then) and also tournaments, not unlike Mario Kart’s Cups.

The game was just so refreshing and polished. The graphics were great, the racing system was fantastic, what with the 3 different vehicles you could choose from (kart, hovercraft, plane) which by the way hasn’t really appeared in any games since then, the challenge to get the better times in the later courses, the awesome music which is standard in all Rare games… Diddy Kong Racing was a very fun game, had great multiplayer, had lots of secrets here and there that just make these kinds of games and was really a necessary addition to a Rare fan’s collection. Still is actually. Too bad the recent DS port/remake doesn’t really do the 1997 classic justice.


12. Paper Mario

Paper Mario boxart

(WARNING. SPOILERS IN THE VIDEO ABOVE)

Paper Mario was one of my last games for my Nintendo 64. I was already almost 13 years old when I played it (November 2001) and was, after Pokemon, my first RPG. I don’t know how I should take this now, having a mario game as my RPG kickstarter does feel kind of weird but then again back then my first PC was less than 3 months old and having been a Nintendo-only gamer for years I had missed many other good games for the PlayStation and computer. So perhaps it’s a suitable title. After months of dad pestering to order the game from Amazon, I managed to get him into buying it for me for my nameday. And it happened at the perfect time. One day before getting my hands on the game, I had an acciden at school where I cracked one of my right big toe’s bones. This is the closest I’ve ever been to breaking a bone, by the way… It was enough for me to stay home for a couple of days because walking was not advised, and what better time than then to start a game like Paper Mario!

Paper Mario Koopa squadThis unique RPG, although not being the first Mario RPG (the first one being Super Mario RPG for the SNES, developed by Squaresoft and unreleased in Europe) was the one that launched the in-house Nintendo Mario RPG line. Mario & Luigi, Paper Mario and Super Paper Mario, which are newer games, all belong to this line. Its characteristics: 2-D sprites that look like they’re made out of paper in a 3-D world (2.5-D to be precise), a turn-based battle system which doesn’t have random battles, that is you actually see each enemy before battling and you can strike first (by jumping on or hammering) or be striken which defines who plays first. The story? Bowser gets his hands on the Star Rod, a fairy rod which grants any wish its wielder makes. Mario has to rescue the 7 Star Spirits that control the power of the rod so that he can reverse the rod’s power and defeat Bowser, whose wish (typically) grants him with virtual invincibility. Oh, did I mention that he abducted the Princess in the process? To be precise, he lifted the whole CASTLE from its foundations, trapping her inside her castle which he keeps afloat.

In his usual quest to save Peach, Mario encounters many familiar faces, including Toads or whole races and towns of baddies that in earlier games were just, erm, baddies. You know, they only served the purpose of staining Mario’s shoes with their blood. But no, in this game Mario has a Goomba fan (nevermind Mario could have slain his entire family), meets a whole family of Koopas, gets a pink Bob-omb , visits a Yoshi Village, and more. A lot of these characters join the party so at the end of the game Mario ends up with 7 party members through out of which he can pick one to have as a companion in and out of battles at any time. This gives quite a bit of depth to the game as each party member has a different personality and point of view of how you progress in the game, not to mention different abilities in the adventure or during battling. What is also interesting is the use Badges, which now kind of reminds me of Materia from Final Fantasy VII. It’s the same, only that Mario has certain Badge Points and each badge, that is ability or feat, costs a certain amount of BP. After every Level Up, Mario can choose whether to upgrade Hit Points, Flower Points or Badge Points.

Paper Mario is a good way to spend 20-25 hours. Its humour, loveable characters, great dialogue from classic Nintendo heroes and refreshing battle system make me want to buy this game off Virtual Console right now! I guess I will at some point.


11. Mario Kart 64

Mario Kart title

Oh, Mario Kart 64… Whenever I think of this game I get mixed feelings. It was one of my first games, the third one to be exact (I got it for my 9th birthday yay!), but whenever I think of it I remember my grandmother. She died not long after I first got it… End March 1998. I remember playing it at her place and her laughing at how the characters, when they got a mushroom/speed boost, burst fire from their asses! It’s a sweet memory. She was like a mother to me back then and I miss her… *sniffle* 🙁 Anywho, back to the game.

Mario Kart 64 2Mario Kart 64 is the second Mario Kart game and I came to own it mere months after I had got my dirty hands on the 1992 showstopper. It improved on its predecessor by featuring more items, 3-D tracks (which are all original) and an even awesomer soundtrack than the first game. You must have realised by now that music is a big factor for me, and it can even turn a great game into a stuff-of-legends game. Inclusion of 4 player mutliplayer was also a great hit and I remember just how much I used to play it with Kostas, Manolis and Aldo. Battle Mode especially, Block Fortress! Bring it on!!! It had high production values, great tracks with many secrets each (I still can’t believe how long it took me to realise that the Whomp in Bowser’s Castle could not be freed) and shortcuts. While the game might not have aged well at all (I haven’t played it since forever) mainly due to the newer instalments of the franchise impoving on the gameplay in many ways, it still remains in my heart as the best Mario Kart yet and was initially very disappointed with its sequel, Double Dash, for the GameCube. Fortunately, the 2-player co-op mode saved that one…

Here’s a particularly good ad I found of the game that aired in Japan!

A tribute to Bubble Bobble and my first steps in gaming

I was re-reading this MySpace blog post I had written about Bubble Bobble and my gaming roots, and I really liked how it sounded. I thought it would be really nice having it here as well, it’s the post which first gave me the idea of having a more permanent blog so I’m copying it onto here. This was originally written on December 5th 2007, one of the days I was playing a lot of BB with Mario.

I was writing a huge blog entry, detailing what my November was like, and how I feel about the forthcoming Christmas. Yes, one wrong keypress and all of my time went in vain… And why is all this I wrote POSTDATA? Can Tom answer me this simple question? Eh? AND WHO THE HELL HAD THIS FANTASTIC IDEA OF HAVING BACKSPACE AS A SHORTCUT FOR BACK?!

I can’t be bothered to write it again, so I guess you’ll read a really huge blog entry from me some other time. Or perhaps I should start a more permanent blog at some site? Hm, why not… It’s not like I haven’t been feeling the waves of inspiration flowing through me as of late. But then again, why should I share this inspiration with you? Maybe I shouldn’t! *trick question*

Anyway, I soon plan on posting a tribute to N64, in a few weeks 10 years will have gone by since I got my little kiddy hands on the thing. And gaming never was the same again for me. Speaking about gaming and matters concerning the whole universe being permanently altered, yesterday and today Mario and me blew through Bubble Bobble, a super classic for me and perhaps the first game I ever played and finished (credit goes to Shaman Alex for the help back then *hi-5*, if he ever reads this. :P)

My first contact with gaming was on an Atari 2600 that I barely remember, and my real first contact with games that I clearly remember was in Australia in 1993, when some kids of a friend of my dad’s played Super Mario Bros. I think I played as well, but seeing how it was my first time with a controller, I failed miserably. Yes I know, other people finished the same game at the same age. Shortly thereafter (or what would appear shortly in a child’s eyes) ,it was a pseudo-NES my dad bought for me. The games it had: Bubble Bobble and 83 games in one. And I remember the first time my dad showed me how to play the game. After that?

It may have been the bubbly bobbly intro screen, the cutesy dinosaurs that made such a weird face when they died, the huge array of different goodies and their “mysterious powers” (it was awesome when a cross appeared on the screen… Now what the hell’s gonna happen, all the bad guys are gonna die!), from tomatoes to diamonds and from cakes to umbrellas, it was all so happy! The baddies were happy, the music was cheerful, loopy and catchy (what every 8-bit tune should be like) and most important of all, the game was fun, even more fun than picking ice from your refrigerator, trying to chase the little scar in your eye fluid or beatboxing with your mouth. It was more fun than doing these combined. How can you not have fun when blowing baddies into bubbles, hopping on your own bubbles or running away from the white “grim reaper whale” who appears in the backdrop of those 5 dreadful notes? It’s such a classic, and rightfully so.

My cartridge back then was hacked and cracked, and we had the choice of playing any stage we wanted, even the boss, and unlocking the good ending the easy way. It was a stunning moment for us, we had seen the ending to that game! We hadn’t played it to its entirety and we didn’t even care, we just saw the dinosaurs saving their girlfriends and the day. But only yesterday, while playing the game with Marios, did I realise that I had never actually and rightfully beaten the game. I had cheated! So, now was the time! We played through every floor, unlocked the happy ending (although I admit we had some trouble figuring HOW to do it) and kicked the crap out of that sorcerer thing. After almost 13 years, I had come back to my first game and beaten it the right way. And that’s just how it all felt; right.

Bubble Bobble, ladies and gentlemen, a game we can truly call a retro classic – just as playable as it was back then, it is today. Let’s see Crysis reaching that kind of status.

Bubble Bobble cover

All I want for Christmas is a time machine

Well well, here I am in Athens, finally finding a tiny bit of time to update my Dimension. The last few days have been hectic but in a good way. I’ve been out with friends, window shopping every single day (although I did already buy some parts for my new PC, namely mobo, CPU and a CPU fan) I’m also buying presents for my close ones. Thing is, most I’ve bought through net still haven’t arrived and I’m getting kind of worried. Anywho…

On my first day here and after a good sleep, Mario called me and told me they were selling Game Boy Micros in Electroworld for only 15 euros! I called George and together we went there for me to get one. And there, we saw it… That moment changed our gaming lives once and for all! 4 Premium Xbox360s with Perfect Dark Zero and NFS: Carbon for only 120 euros. 120 euros. 120. We were both like: “WTF IS HAPPENING HERE? IS THIS FOR REAL?”, looking at eachother and hardly believing what our eyes told us. We asked around and found out that they were the original XBoxes that came out 2 years ago, which also means noisier and more problematic (?) hardware. Still, you can’t beat THAT kind of a discount, I mean we bought 2 of them at less than the price of a Wii with no games. Yes, we bought them. George had been looking for a Xbox 360 and I always thought it would be a good purchase but only when the price was right. Well, the price was right there and then. Couldn’t let it go, even if it meant that I had to cut down on my new PC budget. And I also walked away with a GB micro, as planned. ^^. What a single call can bring…

Of what I’ve played so far, it’s an exceptional console. I even think it’s a better package overall than Wii at this point. More games that are good, better hardware, better online system. It’s a gamer’s system, unlike Wii which is an everybody’s system. Still, “everybody” includes gamers so it’s all good but I think that this little console has a lot going for it. Only problem: it is much too expensive to buy games for. Wii has much cheaper games. Anywho, I hope rentals will do the trick…

Hexic is addictive.

Apart from that piece of news, I have to say that going to huge shops like the ones in The Mall or Public has a certain effect on your psychology. You see all these books, all these games, all these music CDs… And you think that you don’t own remotely enough. Especially with books, they remind you how little you know and how little you’re going to read and/or learn. I wonder if it’s a trick they use so they can get you to buy more. If that’s the case it has the reverse effect on me: I’m so purely overwhelmed by the sheer amount of products that I end up buying nothing!

Yesterday Mordread® visited us here in Athens. Him, me, George, Maria and Evi, we all went to Furin-Kazan, a good but expensive japanese restaurant where we had some sushi, sake and yakisoba, and later went for some milkshakes, right in the middle of winter! Go us! Ice cream with soda is good. Yes it is. Mordread missed his train so he stayed at my place. I toured him around Nea Smyrni and even though it was a surprise visit we had good fun.

So Christmas is almost here. I’m sorry to note that I haven’t uploaded part 3 of my tribute to N64, I was planning to have it all complete by tomorrow, which is the true 10th anniversary. Since I’m evidently missing my deadline, I’ll post updates as soon as internet speed (I’m on 56k here. Noooo!) and personal interest allow me to. So, have a merry christmas everybody and remember: Santa Claus is not Agios Vasilis.