Τι μας δίδαξαν 36 μέρες στην Ευρώπη.

Έχει περάσει ένας χρόνος απο τότε που εγώ και η Άλεξ εξερευνούσαμε την Γηραιά Ήπειρο… Μόλις γυρίσαμε απο το φοβερό μας ταξίδι και με το βάρος των φοβερών τύψεων που είχαμε εγκαταλείψει τα ημερολόγια που υποτίθεται θα περιέγραφαν το ταξίδι, αποφασίσαμε να γράψουμε ό,τι μας είχε κάνει εντύπωση στις 36 αυτές ημέρες. Μια ανακεφαλαίωση η οποία θα ταίριαζε πολύ όμορφα με τις φωτογραφίες που τραβήξαμε, αλλά και έκανε όσες εμπειρίες μπορούσαμε να θυμηθούμε σε ένα ωραίο, πρακτικό πακετάκι το οποίο θα μπορούσαμε να αφηγηθούμε εύκολα με παρέα! Οι αντιδράσεις σε κάθε ανάμνηση απο τους ακροατές φέρνει στο μυαλό και άλλες και άλλες αναμνήσεις και έτσι θυμόμαστε ακόμα περισσότερα.

Τα είχαμε γράψει στα ημερολόγια μας, αλλά τα είχα περάσει σε ντραφτ ώστε να τα ανεβάσω κάποια στιγμή εδώ. Το ντραφτ ξεχάστηκε, μέχρι πριν λίγες μέρες που το άνοιξα κατα τύχη και βρήκα τις χρυσές αυτές αναμνήσεις και διαπιστώσεις που μας εμπλούτισαν κατα την διάρκεια του ταξιδιού… Νομίζω ότι ήρθε η στιγμή να τις μοιραστω μαζί σας!

Ίσως να σας φανούν λίγα, ίσως ημιτελή,  μερικά απλώς ακατανόητα, αλλά αυτα τα 84 πραματάκια είναι ο πληρέστερος νοητικός μας χάρτης (ή κάτι τέτοιο) για την περιπέτεια μας. Εντζοϊ!

Δημήτρης:

1. 30 μέρες δωρεάν (ας πούμε!) μεταφορές προσφέρουν μια κάποια ευελιξεία, σε κόστος όμως της εστίασης. Δηλαδή: δεν χόρτασα κανένα μέρος που πήγαμε (απο αυτά τουλάχιστον που μου άρεσαν πραγματικά). Μάθημα 1ο και σημαντικότερο: Interrailing is good but focused travelling is better.

2. Το νερό είναι πιο ακριβό απο την μπύρα στις περισσότερες ευρωπαικές χώρες. Ο πάγος είναι επίσης η νέα σταθερά πλούτου. Gold is totally old!

3. Ό,τι κι αν λένε όλοι, η ιταλική πίτσα είναι καλή…

4. … το ιταλικό παγωτό, αντίθετα, είναι όσο καλό όσο λένε όλοι! Santa Trinita στην Φλωρεντία: Το καλύτερο παγωτό που έχω φάει και μόνο με €3! Γεύσεις: Santa Trinita, Nociolla, Pistacchio Puro, Amarena, Straciatella, Croccolene. Ένα μεγάλο (sp?) παρακαλώ!

5. White Widow: Πολύ δυνατό πράμα! Μεγάλες δόσεις πιθανότατα παραισθησιογόνες. Κατα προτίμηση, όχι μαριχουάνα μετά απο αλκοόλ (unless you’re feeling brave!)

6. Το Λουξεμβούργο δεν είναι απλά ένα πλούσιο, ιδανικό κρατίδιο. Είναι ένα πανέμορφο, άγνωστο και αραχνιασμένο, πλούσιο ιδανικό κρατίδιο. Τρελοί μισθοί, ήσυχη ζωή.

7. Το κρέας βόα δεν είναι ό,τι καλύτερο για πρωινό.

8. Ακόμα και στην Christiania, το κολλημένο στον χρόνο χίπικο όνειρο, το σκάκι στο πιο γνωστό καφέ δεν είναι δωρεάν.

9. Στην Ολλανδία, τα φοιτητικά πάσα δεν ισχύουν για τις μεταφορές διακοπές και σαββατοκύριακα. Εμ…

10. Η Fanta σε κάθε χώρα έχει μερικές μοναδικές γεύσεις.

11. Στους Λετονούς αρέσει να τραγουδάνε σε χωρωδίες.

12. Η λέξη reservation είναι πανταχού παρούσα, ακόμα και απαραίτητη σε τραίνα, νυχτερίνα τραίνα, μουσεία, ακόμα και σε hostels! Δεν υπάρχει καθόλου η αίσθηση του αβέβαιου.

13. Για κάποιο λόγο το Interrail Pass δεν είναι αρκετά καλό για τους κατόχους των νημάτων των τουριστικών τραίνων στο Jungfraujoch. Κάποτε όμως, ήταν όσο καλό όσο και τα άλλα πάσα (EuRail κτλ)

14. Υπάρχουν στ’αλήθεια άνθρωποι που παίζουν Civilization σε MultiPlayer. Και LANάκι μάλιστα!

15. Οι μικρές χαριτωμένες πολικές αρκούδες δεν μένουν για πάντα χαριτωμένες.

16. Το ποδήλατο ΠΡΕΠΕΙ να μαθαίνεται απο μικρή ηλικία.

17. Οι πολύ δυνατές μπύρες συνήθως δεν είναι καλές.

18. Οι Γερμανοί δεν προσπαθούν να ξεχάσουν περι τείνος πρόκειται η πρόσφατη ιστορία τους αλλά με κάθε τρόπο θέλουν όλοι να θυμούνται και να σκέφτονται καθημερινά το παρελθόν. Γιαυτό, όλα τα σχετικά μνημεία (μνημείο εβραικής γενοκτονίας, μνημείο των πεσώντων σε απεργίες της Ανατολικής Γερμανίας, απομεινάρια του Τείχους κτλ) είναι σε κεντρικά σημεία. Εκτός απο το μπούνκερ του Χίτλερ, το οποίο το πλημμύρισαν για να μην γίνει τόπος προσκυνήματος απο τους νεοναζί ανα τον κόσμο…

19. Η ίδια (φοβερή!) ιταλική λεμονάδα θεωρείται λογικό να κοστίζει €0.45 εκτός ψυγείου και €0.75 κρύα!

20. Αν είσαι Τούρκος και ζεις στην Δυτική Ευρώπη: α) ζεις με το (υψηλό επίδωμα ανεργίας) β) έχεις μαγαζί με Doner Kebab.

21. Στην Ελβετία, τα τραίνα έχουν σχεδόν περισσότερα βαγόνια 1ης θέσης απ’ότι 2ης.

22. Τα μουσεία τέχνης, ιδιαίτερα τα πιο δημοφιλή, καταστρέφουν την απόλαυση της τέχνης κάνοντας τα πιο διάσημα απο τα έργα τους προϊοντα του μαζικού τουρισμού.

23. Μια βαριά αποσκευή ή το να πρέπει να κουβαλάς το σακίδιο παντού μπορεί πολύ γρήγορα να σου χαλάσει την μέρα.

24. Οι σπηλιές είναι πάντα εντυπωσιακές.

25. Ποτέ μην περιμένεις έναν γερμανό ελεγκτή να μπει στο ΜΜΜ. Έχουν μεταμφιέσεις…

26. Οδεύουμε προς έναν κόσμο όπου ξεκάθαρα το χέσιμο θα είναι πιο ακριβό απο το κατούρημα.

27. Το καυτερό φαγητό είναι θέμα υποκειμενικό.

Αλεξάνδρα:

1. Στην Ιταλία δεν υπάρχει ούτε ένα τραίνο που να’χε καθίσματα με πλάτη που ξαπλώνει.

2. Το καλύτερο παγωτό στην Ιταλία βρίσκεται στο “Santa Trinita” στη Φλωρεντία. Giolitti is over-over-estimated.

3. Στη Ρίγα υπάρχει βεντέτα με τα λυμένα κορδόνια.

4. Η Ελβετία οικονομικά είναι απλησίαστη. Η Ιταλία το ίδιο, απλά όλοι προσπαθούν να σε πείσουν για το αντίθετο.

5. Στην Ιταλία 3 σπάγγοι κοστίζουν 10 ευρώ.

6. Οι Σλοβένοι είναι και γαμώ τους ανθρώπους.

7. Και έχουν και γαμώ τις τυρόπιτες!

8. Ενώ σε όλο το κόσμο οι τιμές των ξενοδοχείων πάνε με το δωμάτιο, στην Ιταλία πάνε με το άτομο. Συχνά δε, 1 ευρωπαικό δωμάτιο ισούται με 1 ιταλικό κρεββάτι σε δωμάτιο.

9. Τα βρεγμένα πόδια μέσα σε βρεγμένες κάλτσες μέσα σε βρεγμένα παπούτσια ΒΡΟΜΑΝΕ. Και τα τρία. Για βδομάδες.

10. Το ποδήλατο είναι δύσκολο. Damn it!

11. Οι Λετονές είναι και γαμώ τις γκόμενες.

12. Οι Λετονοί είναι ένας μύθος. Δεν υπάρχουν Λετονοί.

13. Στη Λετονία αγοράζεις μισό οικοδομικό τετράγωνο με έναν βασικό ελληνικό μισθό. Με το περιεχόμενο της μίας τσέπης σηκώνεις περίπτερο!

14. Υπάρχουν και άλλα παιχνίδια εκτός απο το Geometry Wars…

15. Κοντά στο Schoenefeld, στο Βερολίνο, τα ρεστά θεωρούνται ως φιλοδώρημα και δεν δίνονται.

16. Η αγγλική προφορά των Γάλλων, δεν είναι καθόλου “κομφορτείμπλ” για τα αυτιά των υπόλοιπων ευρωπαίων.

17. Μια μακαρονάδα μπορεί να μην έχει ούτε λάδι, ούτε σκόρδο, ούτε κρεμμύδι και παρ’όλα’αυτά να είναι πεντανόστιμη.

18. Η “άσπρη χήρα” αντενδείκνυται για πρώτη φορά μαστουρώματος.

19. Η μερέντα άσπρης σοκολάτας φτιάχνεται στον παράδεισο.

20. Η μπύρα δεν κάνει παντού 5 ευρώ η πιο απλή.

21. Οι Ολλανδοί δεν μπορούν να πάνε τουαλέτα εκτος αν το έχουν προγραμματίσει 2 βδομάδες πριν ΚΑΙ να το έχουν σημειώσει στην ατζέντα τους.

22. 7μιση η ώρα το απόγευμα δεν είναι απόγευμα αλλά ΝΥΧΤΑ! και όλα πρέπει να κλείνουν και όλοι να πηγαίνουν για ύπνο. Στην Λιθουανία ειδικά.

23. Η Ιταλία συνδυάζει όλα τα κακά των κεντροευρωπαίων με όλα τα κακά των ελλήνων. Και να κλείνουν όλα απο τις 7 ΚΑΙ να σε κλέβουν απο πάνω.

24. Στην Ιταλία απαγορεύεται τα ντουλαπάκια στα οποία αφήνεις τα μπαγκάζια σου. Γι’αυτό αναγκαστικά πρέπει να πληρώνεις τα κέρατα σου σε δωμάτιο φύλαξης — τι να κάνουμε;

25. Ένας σταθμός με 2 πλατφόρμες κάπου σε μια κωμόπολη της Σλοβενίας μπορεί να έχει ένα γαμάτο μπαράκι και να φτιάχνει την γαματοτερότερη σοκολάτα!!!

26. Είμαστε μωρο-παιδο-μυξιαρομαγνήτες.

27. Το καλοκαίρι δεν έχει παντού καλό καιρό. Για την ακρίβεια στον περισσότερο κόσμο ΒΡΕΧΕΙ!

28. 12.000 άτομα μπορούν να τραγουδάνε όλα μαζί και σύ όχι μόνο να αντέχεις αυτό που ακούς αλλά να γουστάρεις τρελά!

29. Ποτέ μη ζητάς νερό άμα κάτσεις κάπου να φας εκτός Ελλάδας.

30. Στη Βαλτική τα πλοία σε μεταφέρουν απέναντι εσένα ΜΑΖΙ με το τραίνο με το οποίο ήρθες.

31. Υπάρχουν ΠΟΛΛΟΙ άνθρωποι στον κόσμο που πιστεύουν πως ΟΛΟΣ ο υπόλοιπος κόσμος μιλάει την γλώσσα τους ακόμα κι αν όλα υποδεικνύουν το αντίθετο κι εσύ έχεις κάτσει να τους κοιτάς σαν χάνος μην καταλαβαίνοντας γρί.

32. Τα Σλοβένικα είναι μπλιέχ.

33. Στην Ολλανδία οι τουαλέτες είναι ξεχωριστές απο τα μπάνια.

34. Στην Ολλανδία τραμ απαγορεύεται να μπεις αν φοράς παπούτσια skate KAI είσαι πάνω σε skatoσανίδα.

35. Υφίσταται ανταλλαγή στομάχου. Επι του παρόντος εγώ έχω τη μαύρη τρύπα του Δημήτρη και εκείνος το στομαχάκι μου.

36. Όταν πεινάω, θυμώνω. Πολύ.

37. Όταν αγχώνεται ο Δημήτρης, hell is sure to break loose.

38. H “Red Light District” του Άμστερνταμ έχει μάπα γκόμενες.

39. Van Gogh up close is absolutely edible!

40. Στη Λετονία το καλοκαίρι νυχτώνει τελείως στις 12 και αρχίζει να ξημερώνει στις 3μισι. Άλλο να το ακούς και άλλο να το ζεις!!!

41. Οι Δανοί είναι μικροτσούτσουνοι. Δεν εξηγείται αλλιώς το μέγεθος των προφυλακτικών τους!

42. Στην Ιταλία δεν υπάρχουν φυσικοί χυμοί. Τον φυσικό πορτοκάλι τον πίνουν με ζάχαρη και κουταλάκι.

43. Στην Ιταλία πληρώνεις την ψύξη. Το παγωμένο αναψυκτικό είναι πιο ακριβό απο το ζεστό.

44. Στην Ιταλία έχουν πρόβλημα και με το σοκολατούχο γάλα.

45. Το τζίντζερ-ειλ είναι γαμάτο!!!

46. Οι βαλτικές χώρες έχουν πολύ κεχριμπάρι.

47. Στην Γερμανία πίνουν μπύρα με πράσινο σιρόπι.

48. Τα αυστριακά πρέτζελς αντί για σουσάμι έχουν ΧΟΝΤΡΟ ΑΛΑΤΙ!!! (FFS!)

49. Οι κεντροευρωπαικές πολυκατοικίες στερούνται ασανσέρ.

50. Στην κεντρική Ευρώπη και στην Ιταλία πρέπει να πληρώσεις για να κατουρήσεις.

51. Στα σούπερμάρκετ της κεντρικής Ευρώπης και ειδικά της Ολλανδίας (και Δανίας) έχουν 500 είδη γάλακτος και άλλα τόσα γιαουρτιού.

52. Απ’τη στιγμή που θα κάνεις CouchSurfing το να μένεις σε ξενοδοχείο σου φαίνεται απλά αφύσικο.

53. Η πτώση του τοίχους του Βερολίνου είναι και γαμώ τις ιστορίες!

54. Στο Μόναχο, η σωστή απάντηση στο 90% των ερωτήσεων είναι “μπύρα”!

55. Η Καπέλα Σιστίνα κλείνει απο τις 4 — WTF???

56. To Glockenspiel του Μονάχου έχει να κουρδιστεί απο τότε που φτιάχτηκε.

57. Στην Δανία, πολύ λίγοι είναι αυτοί που και οι δύο γονείς τους είναι Δανοί.

Αυτά. Σίγουρα θα μπορούσαμε να γράψουμε κι άλλα, μα λίγη συζήτηση πάντα μας φέρνει περισσότερες λεπτομέρειες στο προσκήνιο του μυαλού! Περιμένω σχόλια…

Ορίστε και μερικές φωτογραφίες. Μακάρι να μπορούσα να τις ανεβάσω όλες, μα κι εγώ αλλά και εσείς θα βαριόσασταν!

In Honor

Cubimension is great and all but I’ve been feeling that not enough of my friends read what I write anymore. Not that they ever did in a regular fashion, (or that it matters in any way) it’s just a cool ego-boost to know that what I’d post here anyway actually ends up in some friend’s eye retina or mid-term memory. Under these circumstances then, the chance that anyone might read one of my posts more than once is slim indeed.

It was naturally a surprise then when a friend of mine not only confessed his love for the site (as he had done before), he also admitted having read some of my posts many times! He even has favourites! Incredible isn’t it? So happy was I that I decided to dedicate a post to him. So here it is, just as I promised him!

We have spent many great times together, we’ve been friends ever since that New Year’s Eve of 2005… Oh I remember it quite well! Over the years, our friendship has had ups and downs but, when it came to games, rock music and women, he has always been there! In many moments of joy, as well as discomfort, he was there as well…

So who is this guy? What is he like?

~ ~

He’s like Onizuka. He’s always and steadily after teenage girls. He has a gangster past… He doesn’t exactly love toro, or want to teach school kids… But I’m sure he has a secret passion to explore… equipment (!). He’s not exactly single or a virgin (lol) either, he’s soon getting to 22 though!

He’s like Luffy. He loves MEAT! (and makes fun of me when I try to support my pro-vegetarian ideas… ANYWHO!), he will give his life and anything he has for his nakama, he can at times be very very persistent about his opinions, but his nakama follow him nevertheless!

He’s also a lot like Anakin Skywalker. Getting involved with the Force and its ways (business studies, marketing etc) could bring out the best and worst in people. He’s gifted, his training begun with people hoping he’d use his powers for good benefit. Fear of losing his fierce love could be that which might upset and imbalance him and the things he might do to protect her could transform him, force him to act on impulse and make him into the very thing he swore to destroy (whatever that might be!). Who knows what might happen to him after that. The Force is strong with this one nevertheless…

He’s like Itachi of the Uchiha clan. In a powerful family, will he manage to surpass the legacy and, most importantly, confront his little brother (that he’s always had a love-hate relationship), knowing that it is very  possible that he will be the death of him? With his supreme ability (pictured) to look into people and their intentions, their emotions and their thoughts, will he indeed use his Sharingan for evil?

If he did not study to become a businessman, he could turn out a fine lawyer. He could pass as Miles Edgeworth’s double at times. Snarky, sarcastic, OBJECTION!-ous, matter-of-factly laughing in your face holding evidence, he could be one of the best prosecutors around, severely getting on the nerves of many aspiring defence attorneys and friends! (or both at the same time!) But he should always be wary of his allegiance!

The Angry Video Game Nerd has inspired him greatly as well. He was already fond of games, especially old Nintendo, Sega, Atari etc, but AVGN totally corrupted him. Now he loves (or hates to love? Loves to hate? I really, really don’t know!) playing crappy old games. He’s also building a huge video game console collection, just like The Nerd, one with which I’ve helped him with slightly!

As if Luffy wasn’t enough, he has some Sanji in him as well. Just like the Love Cook, he adores creating dishes for nakama and has a certain talent for it as well. Ooh I can’t forget that “failed” asian rice he cooked us that once in Mytilini, or of course all the other times he cooked many many different things to celebrate and treat friends… If it’s a lady he’s serving in particular though, multiply that enthusiasm by three. Of course, Sanji wouldn’t be Sanji without a cigarette between his lips at all times and indeed, our Sanji has a similar relationship with tobacco products (and the power boost a smoke might provide him with in a dire situation. Especially if he’s losing in Smash!). Also a fan of narghile. MELLORINE!

Of all the possible names, though, it is one that has stuck with him the most.

Kira. Why Kira? Well, for one, he secretly hates everyone and wants to kill them! But more specifically, he always has a master plan, always contemplating possibilities, options, schemes… Always watching to make his move underground, to strike… Using people as pawns to get closer to his own end.

My opinion is however that his Kira side is not more powerful than any of the others. That would make him a bastard indeed, wouldn’t it? Nobody would want to be a friend of the real Kira if he had a choice. This Kira though, even if he can be nerve-breaking and resistant to my ideas and beliefs (which has led to some fights and arguments between us) much more often he’s a loveable, great, awesome friend, one who knows how to be such a friend and one I’m happy to have…

…even if he calls me a hippie all the time…

~~

Game 2.0 — Ευρώπη και music games: Μια προβληματική σχέση

Δημοισεύθηκε σήμερα στο www.game20.gr το τελευταίο μου άρθρο με τίτλο Ευρώπη και music games: Μια προβληματική σχέση. Διαβάστε το εδώ.

Βέβαια απο τότε που το έγραψα έχει περάσει λίγος καιρός: τώρα πια έχω κι εγώ τα drums μου… 🙂

Japanese for snow

White Felis Catus

I love anniversaries and birthdays. Their meaning transcends human social constructions: they come in intervals of 365 days, the number of days the earth takes to draw a full circle (or eclipse) around the sun and arrive at the same relative spot in space from which it began. So birthdays, anniversaries and other annual events are good opportunities to look back at how things were when the earth’s position was last the same. Just as the circle comes to its closure (and a new one opens every single day).

This time last year, when the summer seemed close and all, something very important happened: a young white felis catus, a.k.a kitten, came into my life. It was a sunny morning. I was walking down the street close to Mousiko Kafeneio, not at all aware of what was about to happen, when I saw Oliva sitting there holding a kitten. It was grey and white. She told me she got it from a veterinarian right next to the post office. I went to have a look and there they were: two white kittens, the one with splashes of black (or was it black with splashes of white?) Myrsini, the vet, told me that someone’s cat had given birth and they’d brought the kittens to her so that she could give them away. Me and Mario did take both away, not sure yet who and if we’d keep them. My initial thought was actually to keep both kitties but Mario offered to adopt one. We paraded up Ermou street, big new expensive cat toilet in hand and kitties on shoulder all the way to Mario’s place. It didn’t take long for Mario to realise that having a kitten around that generally doesn’t know where the right place to poop is was a bit too much. Eventually Mordread tried to keep the B&W one. He couldn’t keep her either though so he returned her to the vet. I, however, had fallen in love with the white one before we had even stepped out of the vet’s.

I remember once telling Ines that if I ever had a white cat, I’d call her Yuki, which is japanese for snow. I’ll admit that I did sit and think about the white kitty’s name for a while but it didn’t take me more than a few hours to naturally start calling the little bright-coloured storm Yuki. I will never forget our first night together. I prepared a nice little bed for her lining my fruit basket with a red shirt and a dirty pair of jeans and invited her to join me into the world of dreams. Though reluctantly, she stepped into the comfy-looking bowl and eventually called it a night. The next morning I woke up and saw her curled up and sleeping peacefully.

All wasn’t well, however. When I said that kittens don’t know where to poop, I really meant it. Yuki was barely 3 months old when I first got her and she couldn’t properly climb into her toilet so a lot of the time she’d just poo and piss wherever. I remember somehow “feeling” that she’d gotta go and I’d promptly pick her up and put her in the toilet. When she would indeed relieve herself, I felt genuinely happy and satisfied with myself. But the first week had a lot of waking up in the middle of the night because Yuki would have a nice case of diarroea under my bed. It seems that during the first week diarroea was the only thing that would come out of her little feline bottom. Thankfully that soon stopped.

One of the hardest decisions I had to take in September when I had her neutered. I was anxious she’d leave and get ran over or something. Or she may have had litters of kitties every few months. I still question my decision when I think that I’ll never see Yuki-kittens or my cat will never have sex, but I guess this is human thinking in the end.

What I really like about my cat is that she’s genuinely good. And I mean good as in lawful good. She’ll never attack out of spite or hate. On the contrary she loves attacking just for fun or when she wants to play. I also love it when she comes and sits in my lap whenever I’m on the computer. She loves climbing to the highest (and often silliest) spot in the apartment. She’s perfect with strangers. When she was little, I often used to leave her care to friends when I was away from home for whatever reason. She’s also grown used to travelling which is always good. Most funnily of all, my little feline lacks any grace cats are generally known for. As we often say with Alex, Yuki has all the elegance of a happy-go-lucky dog. As they say, pets become like their owners…

In the end, I really love my cat. Even one year later and now she’s no longer a kitten but a proud full grown  adult cat, even against all odds and expectations from others and even myself that my lifestyle wouldn’t allow taking care of an animal, I can see us maturing together.

My first day with Yuki was May 6th 2008.

Game 2.0 debut — downloadable games.

Νέα νέα νέα! Με ένα ευγενικό ευχαριστώ στον Μάριο (You’re da best. Mad MAD props I say!) είμαι πλέον συντάκτης στο www.game20.gr, όπου θα γράφω απόψεις, νέα, άντε και καμιά κριτική. Όποτε γράφω οτιδήποτε θα δίνω link του απο εδώ.

Η πρώτη μου δουλεία:

Downloadable Games: Παρόν, παρελθόν και μέλλον

AK: Automatic Kalashnikov, Αιώνιο Κοτόπουλο, Αλεξάνδρα Κομνηνού

Το πρώτο ποστ μου για το 2009 (Happy New Year yaaaay, πάει ο παλιός ο χρόνος κτλ!), αν και θα ήθελα να το έχω ετοιμάσει χρονικά πιο κοντά στην αλλαγή του χρόνου, ήρθαν έτσι τα πράγματα που το γράφω σε μια καθ’όλα ιδιαίτερη μέρα. Έτσι, πριν αρχίσω να γράφω αυτάρεσκες αηδίες σχετικά με στόχους μου για αυτόν αλλά και τον χρόνο που πέρασε, θα παραθέσω ένα link:

http://hallografik.ws/archive/?p=31

Πριν ένα χρόνο ακριβώς βγήκαμε πρώτη φορά με την Αλεξάνδρα. Είχαμε ήδη γνωριστεί τα Χριστούγεννα του 2007 αλλά 5 Ιανουαριού του 2008 (ή τις πρώτες πρωινές ώρες της 6ης Ιανουαρίου) η μοίρα μας έφερε κοντά και… έέέ θέλω να πω… οκ λαϊκιστί τα φτιάξαμε, αν και θα έλεγα ότι η σχέση μας απο τότε δεν μπορεί απλά να περιγραφεί με αυτή την έκφραση — ακόμα και αν αρκετές φορές η αίσθηση μαζί της θα μπορούσε να παρομοιαστεί με κάποιο ψυχοτρόπο “φτιάξιμο!” Ναι, σήμερα είναι η μας επέτειος απο εκείνη την συναρπαστική και αναπάντεχη βραδιά.

Αλεξάνδρα Αγγελική Κομνηνού. Γεννηθείσα τις 27 Ιουνίου του 1986, κάτοικος Νέας Σμύρνης. Αγαπαει την τέχνη όσο τίποτα άλλο στον κόσμο — με πιθανές, αν και αμφιλεγόμενες, εξαιρέσεις την ψυχολογία και την σοκολάτα! –ιδιαίτερα την μουσική στις περισσότερες, αν όχι όλες της τις μορφές. Είναι δεινή πιανίστα, όπως λέει ότι αποκαλούνται οι γυναίκες πιανίστες (ερρρμ) αλλά οι πρόσφατες τάσεις της δείχνουν ότι σκοπεύει να πλοηγηθεί στα μαγικά ύδατα της μουσικής σύνθεσης, επιλέγοντας να αγνοήσει ένα αναμφίβολα λαμπρό μέλλον σαν ερμηνεύτρια ή μουσική παιδαγωγός. Με στόχο την εισαγωγή της στον κόσμο της βαθύτερης μουσικής κατανόησης, γνώσης και εναρμόνησης, θέλει να εισαχθεί στο Τμήμα Μουσικολογίας του Ιονίου Πανεπιστημίου ξαναδίνοντας στις Πανελλαδικές Εξετάσεις του 2009. Μέχρι τώρα, βέβαια, η τόσο αξιαγάπητη και χαρακτηριστική της ανεμελιά η οποία αγγίζει τα όρια της τεμπελιάς δεν της έχει επιτρέψει να δουλέψει και τόσο σκληρά για την επίτευξη του στόχου αλλά ελπίζουμε ακόμα!

Εκτός της μερικές φορές πολύ εκνευριστικής της τάσης να αργεί,  η οποία τάση φαίνεται να έχει άμεση σχέση με την προαναφερθείσα ανεμελιά και χαλαρότητα της, είναι πολύ γλυκιά(τζου), χαρούμενη, κυκλοθυμική, μερικές φορές ανυπόφορα εκνευριστική όταν έχει βάλει σαν στόχο να σε εκνευρίσει (το οποίο μπορεί να μεταφραστεί και ως “πετυχαίνει τις περισσότερες φορές αυτό που θέλει”), είναι πολύ (πολύ!) ζηλιάρα, έχει μια παράξενη σχέση αγάπης-μίσους με το φαγητό αλλά παρ’όλ’αυτά δείχνει πάντα το μέρος της αγάπης όταν πρόκειται για γαστρονομίκες ιδέες και δημιουργίες (μιαμ!), είναι εθισμένη με το να είναι ερωτευμένη, της αρέσει πολύ ο ναργιλές, ξοδεύει υπερβολικά μεγάλες ποσότητες χαρτιού τουαλέτας, έχει ειδικά σκυλο-ραντάρ τα οποία ανιχνεύουν σκύλο σε απόσταση 200 μέτρων (τελευταία βέβαια τα ραντάρ έχουν πάθει βλάβη απο την υπερβολική δόση λευκής γάτας), είναι τρελά φίλθι χόρτα και ας μην της φαίνεται εκ πρώτης όψης ΚΑΙ εκνευρίζεται με το να δίνει την εντύπωση καλού παιδιού (οσο και να το κρύβει…), μεθάει με μισό ποτήρι μπύρα — ή τουλάχιστον έτσι υπαινίσεται –, είναι παιχνιδιάρα και εξοργιστικά καλή στην στα περισσότερα: οι αγαπημένοι της τρόποι εκνευρισμού, εκμηδένισης και ταπείνωσης είναι το Scrabble, το Go και άμα λάχει κανένα Trivial Pursuit. Στο σκάκι η μέθοδος της δεν έχει τελειοποιηθεί αλλά βρίσκεται σε αίσιο δρόμο… Έχει αίσθηση προσανατολισμού που θα έκανε τον Zorro να αισθάνεται σαν τον James Cook, ταυτόχρονα όμως συχνά ξαφνιάζει με την ικανότητα της να βρίσκει λύσεις σε προβλήματα όταν οι άλλοι ακόμα εγκεφαλοκαταιγιδιάζουν, μεταξύ αυτών και προσανατολισμού, ο οποίος είναι και ο λόγος που ανέφερα το απο πάνω!

Έχει ένα απο τα καλύτερα γούστα που έχω δει όσον αφορά τα ρούχα αλλά και την εμφάνιση γενικότερα. Αυτό είναι απολύτως φυσιολογικό αφού παρά το χαλαρό της προφίλ πολλές φορές δίνει την εντύπωση ότι δίνει μεγάλη σημασία στην εμφάνιση και το στυλ. Και για αυτό έχει πολλά να πει αφού πάντα έχει κάτι καινούργιο να συνδυάσει, να φορέσει, να προτείνει και να αλλάξει (και να χαζεύει σε βιτρίνες μπότες και εντυπωσιακά αλλά ταυτόχρονα λιτά, ξέωμα και ξώπλατα κόκκινα φορέματα λέγοντας ότι μια μέρα θα καταφέρει να ξετσιγκουνευτεί και να αποφασίσει πως ό,τι αγοράσει αξίζει τα χρήματα που κέρδισε με αίμα και ιδρώτα και τότε όλοι οι θνητοί και ένα σεβαστό ποσοστό απο ημίθεους και πάνω θα προσκυνάνε! Με τέτοια σωματάρα, εννοείται!) Το ότι έχει εντυπωσιακά μάλλια τα οποία της αρέσει να τα περιποιείται πολύ αλλά και να τα μεταμορφώνει ανα τακτικές περιόδους είτε σε χρώμα είτε σε σχήμα και πάντα να καταφέρνει να είναι όμορφα είναι άλλο ένα χαρακτηριστικό της.

Το πάθος της με την εντυπωσιακή εμφάνιση σχετίζεται φυσικά με το πάθος της για την τέχνη και την καλαισθησία, ένα απο τα μεγαλύτερα της χαρίσματα. Εκτός απο το να συνδυάζει τις αγάπες της μόδας με την τέχνη φτιάχνοντας δικά της ιδαίτερα ρούχα, το πράγμα πάει και αλλού: της αρέσει να φτιάχνει πήλινα μπιχλιμπίδια και κοσμήματα, να τραβάει ιμπρεσιονιστικές, αισθησιακές, ασυνήθιστες φωτογραφίες, να ζωγραφίζει υπέροχους πίνακες με ζωηρά χρώματα — ω ναι, τα χρώματα! Τέλειο γούστο ΚΑΙ στα χρώματα, σίγουρη πρόταση ακόμα και για βαψίματα τοίχων!! — και γενικά να φτιάχνει δικά της αντικείμενα. Οσον αφορά την εκτίμηση τέχνης, της αρέσουν πολύ οι ταινίες, τόσο οι βαριές, που όπως λέει είναι “κοινωνικού περιεχομένου με περίεργη σκηνοθεσία” όσο και οι ελαφρές και χαρούμενες και οι φαντασίας, που καταλαβαίνεις τα παντα με την μία! Ακόμα και αν δεν καταλαβαίνει τίποτα, αν δεν έχει χάσει τον χρόνο της ή έχει κερδίσει κάτι βλέποντας την ταινία, θα της αρέσει… Είναι αξιοπερίεργο πως η παιχνιδιάρικη της διάθεση και η όρεξη για καινούργια πράγματα δεν την έχει φέρει κοντά στα games, όμως το παλεύει και αυτό. Για την μουσική τα πράγματα είναι σχεδόν αυτονόητα: παίζει και ακούει φανατικά. Πάντως το ρεπερτόριο της όσον αφορά τα κομμάτια που παίζει δεν θα μαρτυρούσαν στον αδαή την τρέλα της: Bach, Beethoven, Chopin είναι μόνο ένα δείγμα των συνθετών που την μαγεύουν…

Θα μπορούσα να γράψω άλλο τόσο, αν δεν έπρεπε να φύγω για να ετοιμαστώ… Σε λίγο θα βγούμε για να το γιορτάσουμε: σήμερα, κλείνουμε έναν χρόνο με το θαύμα αυτό της φύσης και της κοινωνίας. Τελικά, είμαι πολύ τυχερός! Όχι, όπως θα έλεγε η Αλεξάνδρα. Είμαι ευτυχισμένος…

Τελικά, αφοσιώθηκα τόσο στο να μιλάω για την Αλεξάνδρα που όχι μόνο ξέχασα με τι είχα στο μυαλό μου όταν άρχισα να γράφω, δεν έγραψα τίποτα και για την Πρωτοχρόνια. Ουφ! Σύντομα και αυτό! Μέχρι τότε ανδ βευόνδ, ας απολαύσουμε όλοι την αγάπη…

Cultural Aspects of Today vol. 1

Cultural Aspects of Today, CATs for short, is my new way to present and discuss what I read, play, watch, listen to and generally enjoy these days. We are now in the era of Postmodernism according to which, very roughly, anything goes. At the same time the word “culture” can be used to describe a very broad selection of productive human activity just as well as the word “art”: cinema, video games, books, paintings, music, local traditions, Pop Art, High Culture… What falls under which category is not as apparent as it once may have been and the older norms, along with this fact, have all merged into Postmodernism, the movement of blending seams… I’m going to use this to present many different aspects of life, art (controversially or not), knowledge, products and ideas as parts of the Cultural Aspects of Today.

~

Ratatou-E

I watched Wall-E and Ratatouille 2 weeks apart. I first saw Wall-E, which was already hyped by pretty much everybody on IMDB along with a super user rating and a super review from Athinorama (an impressive 4 stars if I remember correctly). I could not help but be intrigued by the futuristic looks and alleged environmentalistic themes. My impressions?

The postapocalyptic backdrop for the first half of the movie was just spectacular. All the different items that Wall-E (the little robot) collects that represent parts of humanity’s cultural heritage were both emotionally powerful and conceptually brilliant. The feeling of solitude this half of the film gives off is noteworthy. The mega-corporation depicted in the movie which is the evolution of the capitalist tendencies of today is wonderfully and poetically pepresented, both by its name and its significance. BNL, Buy N Large.

The second half is not as good. The very subtle comedy of the first half is compromised and the film reverts to a style more similar to other Pixar films. The whole veil of mystery over the supposed future of humanity is lifted and, despite the unexpected plot twist (two words: steering wheel), the ending is very disappointing, destroying any kind of environmentalist tone the rest of the film had. (SPOILERS! READ FURTHER AT OWN RISK: Very “it’s-ok-guys, pollute-as-much-as-you-want-it’s-going-to-be-ok-even-if-it-takes-us-700-years!” Didn’t like that part… Overall, I think it wasn’t as good as hyped although it was enjoyable and had very sweet moments. Wall-E and EVA are perhaps the best robotic couple in the history of animation!

Ratatouille on the other hand… I had heard it was very good from different people but it managed to surpass my already high expectations. It was very funny and the characters were brilliant. Me and Alexandra especially liked the restaurant critic, Anton Ego (word goes around the internet that this guy was actually homosexual. I find that strange but whatever) I personally also liked Emile, Remy’s brother. I felt Ratatouille was very down to earth and appreciative to love for the simple things in life. Made me want to cook and eat the best meal in the world! The ending was very very satisfying and it left us with a very cheery feeling.

I cannot compare the two films. I don’t have the skills necessary and it would be pointless anyway as they are different films with a different goal and a different touch. What I can say though is that Wall-E promised a lot and underdelivered in a memorable and affectionate way while Ratatouille overdelivered in every possible way. Both films remain however as good examples to why Pixar is the leading mainstream 3D animation studio; they still haven’t made a film that I didn’t enjoy.

PS: Pixar are also well known for their shorts and we all love them. “Presto”, “Your Friend The Rat”, “Lifted” are all great recent examples, I recommend you watch them if you haven’t along with the feature films.

Braid/Castle Crashers

Braid and Castle Crashers were the summer’s greatest hits for the now-favourite Xbox Live Arcade service. Two distinct games with different gameplay styles and approaches that however have three things in common: 1) They are 2D. 2) They developed a cult fanbase even before they were released. High levels of anticipation then. 3) They are pricey games indeed.

I had the luck to be able to buy them both close to a month ago. First, Braid. Braid was a novel idea based on the platformer teaching of ye olde. That is, it was like playing a Mario game with some new mechanics. These mechanics took the “platformer” out of its name and turned it into something that’s closer to “puzzle”. Tim, the hero, must collect jigsaw pieces through various levels controlling time and various items and behaviours that manipulate time on their own as well in order to save the “princess”. The result is some very difficult puzzles but a genuine sense of accomplishment. What made the game stand out even more was the very open-to-debate story. What the “princess” is in the end is a very good question, but I won’t spoil it for you! I can’t not mention the jaw-dropping ending, one of the most fitting endings Jonathan Blow could think of! Oh yes, Jonathan Blow is the designer of this game. People call Braid “indie”, cause apart from the game’s art, Blow made the rest of the game all on his own. What is less well known is that it cost him approximately $180,000, production values quite higher than what people would call “indie”. Still, Braid has its own distinct feel and it was well worth the 1200MS Points if only to get to experience such a, how should I put it, classy and rounded game experience.

Castle Crashers is a lot different. Developed by The Behemoth (by Newgrounds.com creator Tom Fulp and flash artist Dan Paladin) and a lot more of course hit the gaming scene as a tribute to old 16-bit beat-em-ups set in fantasty settings, complete with knights, dragons, princesses, magic etc. I hear it’s very similar to Golden Axe but I haven’t personally played the game. Castle Crashers has excellent 2-D graphics (which just like the developer’s previous game, Alien Hominid, want to give off the Flash game feeling), cheery and sometimes hilarious humour and some addictive hack & slash gameplay, especially multiplayer. I’ve lost count of just how many people have come to my place, played a bit of Castle Crashers and then played the night away (with me or without me…) Not a huge game by any standards but I can see how me and 3 more friends will sometime come back to live the complete 4-player experience.

Go

Just a few days ago me and Alex had the chance to at last play Go together. It was just as good a game as I remembered it, having only played it once before. Thank you again Cies for introducing me to a game that takes one go (pun intended) to learn and two lifetimes to master.

Go is apparently the oldest known board game, much older than chess or even backgammon. Its roots are oriental and more specifically Chinese. From there it has spread over the centuries to Japan and other asian countries where it’s now possibly the most widespread game, played in tournaments, special clubs and between friends. Oddly, it’s not that well known in Europe, especially not in Greece. I’ve only seen it twice and under totally random circumstances. Since Chess is king over here I doubt we’ll be seeing people play it more but you never know, chinese expansion could also mean cultural expansion? Hmm…

The board is empty once players start off. The players take turns placing one stone on the intersections of the board, forming groups. If the other player surrounds the entire group with her own stones then the surrounded stones are captured and removed from the game. And… that’s basically it. Every other rule derives from this simple principle. The winner is the player who controls the largest part of the board with her stones at the end of the game, point which is declared by both players passing consecutively.

These simple rules define a game of strategy, deception, intrigue, loss, amazement, fulfilment and active rivalry between the players. Never before have I seen a game so noble: one rule suggests that players say “atari” when a move of theirs will capture enemy stones in the next move so that they can react accordingly. Thus the point automatically becomes cornering the opponent and making her not be able to do anything to save herself as opposed to taking advantage of a miscalculation or a careless move which is a norm in chess. Indeed, never before have I seen a game so fair: two players of extremely different skill can fruitfully play together by having a handicap for the stronger player: the weaker one starts off with as many stones already on the board as the difference of skill indicates.

Alexandra has beat me every time we’ve played together save 2. I will strive to get better and one day, as the mighty yet harmonious Go spirit commands, I just might achieve the perfect balance of spirit and wit, become one with the universe… *floats*

Deception Point, by Dan Brown

I first got to know of Dan Brown through his most famous work, that is none other than “The Da Vinci Code”. It’s his latest work out of a total of 4 books he has written within the past 12 or so years. I read Angels and Demons, The Da Vinci Code and Digital Fortress all roughly 2 years ago and Deception Point just now and I’m genuinely impressed by his consistency in showing the world how skillful he is in grabbing his readers by the balls. However, The Da Vinci Code is surely Brown’s most overestimated work, another proof of why the best-seller isn’t always the best-in-general (the rest of his books it turn became best-sellers after the success of The Da Vinci Code). Angels and Demons, which was very similar in its religious and “secret cults” themes to the former, I enjoyed much more. “Deception Point” has a plotline that has more to do with politics, scandals, secret government agencies, NASA, a huge conpiracy… A lot more like Digital Fortress.

This book didn’t just have twists. Its twists were the evolution of the twists of the original twists that I thought were good twists. Yes, it was twisty. The characters felt alive if a bit contived (like the nerd astrophysicist or the always sexy front couple), the action never stopped, the good guys turned bad and then good again within a matter of pages (before they turn out bad at the end of the b… oh, another twist. They’re good), the little pieces of actual real-world scientific aspects, like the fossils and meteorite and the futuristic gadgets (always part of Brown’s stories) also gave it a nice tw… edge. Yes, I liked this book. Seemingly complex but ultimately quite easy to grasp and FUN! You just can’t help but smile when the bad guys fire bullets made of ice. Recommended.

PS: I regret to say I’ve read all of the books mentioned above in greek. They may be even better in english.

Astronomy in games: does a realistic sky make a difference?

Originally posted as a Destructoid.com cblog.

Wouldn’t you like just sitting back and enjoying the night sky in a game, knowing that what you see is a perfect represenation of the actual night sky? It is true, a pretty night sky captures the eye (as most WoW players can testify) and there is no prettier sky than the only one we earthlings have had the chance to see, give or take a few planets, moons and nebulae.

Today I was having a conversation with two friends of mine (Mario and Housemaster, if you’re reading you know that unlike the guys from d-toid!), one of them also a user of Destructoid. The kick-off for the conversation and the inspiration for this blog post was me complaining that Fallout 3 had a completely messed up night sky. I recalled my first experience with this upon exiting the elementary school close to the beginning of the game. The stars were all tiny grey dots of the same brightness. No constellations of course, nothing. It didn’t even have any significantly brighter stars that could form any shapes. Of course, that’s totally different than anything anyone can see if they look up at night in the real world. To top it off, at some point I had a look at the moon. Its position in the sky was totally wrong compared to its phase, a relationship which can normally be defined with two basic rules: A new moon is close to the sun so it sets a bit after the sun and rises a bit after the sun as well and the full moon rises when the sun sets and sets when the sun rises anew. This was completey screwed up as far as I observed in Fallout 3. As if that wasn’t enough, upon closer inspection the starry sky did not move at all. Instead, the moon was moving against the backdrop of a frozen sky, setting south-east. That is wrong in so many levels I cannot begin to describe. Surely the nukes didn’t stop the earth from rotating? Even if they did, there’s still night and day!

My friends told me that I had not grasped the feeling of the game, that I was looking at the sky when the game was NOT about looking at the sky (which in turn means that anything not directly related to the main focus of the game is perfectly OK to be made with minimal attention paid to it but whatever) and that since Fallout 3 takes place in an imaginary, alternative universe, the creators do not have to realistically depict the sky as it is today in the real world. But… Even though Washington D.C. features in the game complete with existing roads (correct me if I’m wrong) isn’t it safe to assume that the sky is the same as it was hundreds of years ago in-game? We’re not talking about a completely different universe, say Oblivion’s or WoW’s universe, but one pretty close to our own experience and one that derives from it and uses it to make said universe hit us harder emotionally, make us feel that we’re actually on Earth as it would be centuries after a nuclear war. Is creative freedom this powerful when talking about the imaginary based on reality? Why be realistic when it comes to sun movement but not care about the movement of the moon or the sky in general? Would a sun rising at 6PM be OK because it’s Bethesda making a game about something NOT real? At the end of the day, “who cares?” or “Hang on, I’ll call the care police”. That’s what my friends were saying and no doubt many of you.

Truth is I can see where they’re coming from. In this day and age observation of the sky is trivial at best. Erroneous night skies make their apperance everywhere from movies to novels to games… People don’t know better so they don’t really care (developers in turn don’t care either).The sky we see today is fundamentally the same sky people of ancient times wondered at and worshiped and the same sky Copernicus observed and realised that the earth rotates around the sun and it’s not the other way around. Till the 20th century, the sky was an excellent guidepost, the stars always pointing towards the right direction. Even the first foundations of time-keeping were based on the movements of the sky and moon (let alone the sun) and when during the night certain constellations appear. See Orion rise right after sunset and it’s winter alright, follow the direction of Polaris, the current pole star and you’ll be visiting the polar bears. And so forth. Today of course these observations aren’t at all useful for everyday life so the sky remains up there enchanting everyone with its beauty but giving little useful incentive for further exploration of tis workings and secrets.

I won’t lie, less than 2 years ago I was one of many, thinking that the night sky is pretty but difficult to get to know. The movements of the planets, the moon, why the sun rises and sets when it does and what the equinoxes mean eluded me. At least, though, I knew from a very early age that the earth rotates around itself anti-clockwise and that this is what actually makes the starry sky move, as well as the sun and moon, from east to west. And finding out how the rest of this stuff works wasn’t that hard at all. Since then I have been able to spot mistakes almost everywhere.

The final question is: Does it all matter? If both people making the game and playing the game can’t tell the difference, does it matter? I’ll compare the whole thing with having a game take place during a specific time period, say the Middle Ages in England. The game is superb in every way but the buildings aren’t correct or something else isn’t right, say the language spoken or a piece of armour. Few people will notice, but those which are fascinated by history and historical accuracy will promptly spot the mistake and instantly lose a bit of interest/immersion for the game. Maybe it’s not a great analogy because portraying an accurate sky is much easier than certifying the historical accuracy of a certain piece of armour and historical accuracy is much more important sometimes than having a correct decorative backdrop for a game’s universe. Because it is true. In the end, it’s all decoration with few gameplay implications, just like the building or the armour. But can we really justify these “astro-errors that were willingly introduced and indicate a profound lack of attention to easily checkable detail” (sic), using only the argument that nobody cares enough? Well, I care! And I’m certain that especially Fallout 3 must have attracted quite a number of people that will have spotted the same thing. Not to say that other games sport a richer nightly display; I’ve yet to encounter a game that has it right (with the exception of Wii’s Weather Channel — no, it’s not a game, I know).

Even if we break this down to pure aesthetics, which one of these would you prefer?

This:

Or this:

Creating a perfect recreation of the sky isn’t all that hard. It may be harder than creating a dark background with lighter dots and leaving it at that but I believe the coding required for the former would be easy. The skies would be realistic, pretty and keep all the astronomy buffs like me quiet and agreeable.

Further reading:

Death By Black Hole and Other Cosmic Quandaries by Neil DeGrasse Tyson, Norton, 2007
especially Chapter 39: Hollywood Nights

If interested in astronomy and digital observation of the real night sky (and a model game programmers could use), try Celestia or Stellarium, both excellent open-source programs with slightly different focus each.

September 26th 2006-8

September 26th, 2006. This was the day that was to change some of the most superficial (but important at the same time) aspects of my life. Some days ago it was 2 years since that fateful day so I decided to write a little something about it all.

Summer 2006, shortly after my final exams. My university plans were changing every week or so because of my: 1. Subsequent low exam scores 2. Failure at drawing subjects 3. Entry score boost of the school I wanted to get in (Audiovisual Arts in Ionian University, Corfu). Cultural Technology, Mytilini, had been my second option but the one I ultimately followed. Many discussions later and after having fought urges of preparing for another round of exams just to avoid the move to Mytilini, September 26th was, in the end, the day I took my first ship to Mytilini. It was Nissos Mykonos, leaving at 12:30. I’ve kept the ticket.

I was very scared while making that very first trip. That Mario person I had found through the nintendo.gr forums sounded really friendly and had offered to host me till I actually found a more permanent place to stay, but alone and unaware, I was heading to that strange town (which I still thought was closer to a village than a town). Turned out Mario and his part-friend-part-roomie HouseMaster were cool people. First night with them they introduced me to what still is the largest souvlaki I’ve ever seen or eaten. I repaid the favour by teaching them what Katamari On The Rock feels like! Important note: inside my very first baggage were my GC and PS2 along with all of my games for them: Mario had specifically asked me to bring them along so he could try some GC games he never had the chance to play. In the end, a night with them was enough for me to trust them. Ready they were, not only to show me the whereabouts, meet me to people, help me integrate over the course of mere days, we had great fun while at it! Plus, they helped me find my old place on Gravias 1. My hat’s off to you guys!

Left ro right: HouseMaster, Mario, me. October 3rd, 2006

Fast-forward to September 26th 2008. What has changed now then?

  • I’ve been living alone for 2 years. Before coming to Myt the idea alone seemed awkward.
  • Distance, physical and mental, has shown me who my real friends in Athens are. One of them now lives in Chios, another in Canada. Before coming to Mytilini I had contact with a lot more people. Now my real friends from Nea Smyrni can be counted on the fingers of one hand.
  • My love life has certainly improved a millionfold, although this took a while to occur. Most of my first year I was a proud pink glasses wearer. Now I have what I always wanted: a girlfriend I can trust, have fun with, dream about and love.
  • My life was touched and changed by CouchSurfing. In turn, travelling has become a major aspect of my existence.
  • As far as my actual university career goes, my end of 2nd year sees 17 subjects passed and 11 I’ve got to repeat. Cultural Technology has made me look at both culture and technology from a whole new perspective. Their combination definitely feels promising.
  • I’ve actually cooked some things.
  • I realised my plan to take up bass guitar. Let’s rock!
  • German language skills have certainly improved.
  • I met Mordread and Garret, two unique people to say the least. With them, I got to know many new things and broaden my horizons, especially with Garret. Mordread has been more of a (invaluable) all-around lover of fun. Though we have had many discussions, watched many movies, played many games, even teamed up for university, it’s been 2 years and I still feel I’ve hardly got to know these 2 any better.
  • My taste in games has changed. I no longer am the huge Nintendo fan I was when I first came here. I try to play many different types of games and by many developers. This became much more evident since I bought my Xbox 360. My Wii’s been gathering dust…
  • May old values I had have just crumbled to dust. One does change in the span of 2 years, especially between the ages of less-than-18 and less-than-20.
  • I’ve been reading books like crazy for almost a year now. Can’t say I’m complaining!
  • I launched Cubimension! But it’s still largely undeveloped… 🙂
  • I took up astronomy and astrology. The mysteries of the sky are no longer a silent interest of mine.
  • When I first came here, I was unsure what to think of it. It didn’t take me more than a few days to start liking it, and now I admit. I love living in Mytilini. It is so much better than student life in Athens although we do have some problems here, namely places to go out and variety of entertainment. But it all gets sorted out in the end.